[Mesa-dev] Fwd: [Mesa-users] 9.1.5 ES3 context only supports GLSL ES 1.00 but claims 3.00

Brian Paul brianp at vmware.com
Wed Jul 31 06:06:39 PDT 2013



-------- Original Message --------
Subject: [Mesa-users] 9.1.5 ES3 context only supports GLSL ES 1.00 but 
claims 3.00
Date: Tue, 30 Jul 2013 20:58:54 +0000
From: <org.mesa3d.mesa-users at io7m.com>
To: <mesa-users at lists.freedesktop.org>

Hello.

The ES3 context in 9.1.5 claims to support GLSL ES 3.0, but actually only
supports ES 1.00. This is quite irritating behaviour for anyone that, for
example, is generating shaders and needs to generate GLSL source appropriate
to the currently running OpenGL version.

Is it possible to get glGetString(GL_SHADING_LANGUAGE_VERSION) to be honest?
I'd rather not add in any hacks to fall back to GLSL ES 1.00 if the renderer
is Mesa, as these hacks tend to go out of date fast...

http://waste.io7m.com/2013/07/18/es2_base.c
http://waste.io7m.com/2013/07/30/version.c

$ cc -W -Wall -pedantic -std=c90 -o es2_base.o -c es2_base.c
$ cc -W -Wall -pedantic -std=c90 -o version.o -c version.c
$ cc -o version es2_base.o version.o -lEGL -lGL -lX11
$ ./version
EGL_VERSION: 1.4 (Gallium)
EGL_VENDOR: Mesa Project
EGL_CLIENT_APIS: OpenGL OpenGL_ES OpenGL_ES2
GL_VERSION: OpenGL ES 3.0 Mesa 9.1.5
GL_RENDERER: Gallium 0.4 on AMD RV730
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.0

However:

#version 300
void main (void)
{
   gl_Position = vec4(1, 2, 3, 1);
}

Results in:

0:2(10): error: GLSL ES 3.00 is not supported. Supported versions are: 
1.00 ES

M
_______________________________________________
mesa-users mailing list
mesa-users at lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-users




More information about the mesa-dev mailing list