[Mesa-dev] [PATCH] Use 1 rather than 0 as the fallback cache line size.
Jose Fonseca
jfonseca at vmware.com
Wed Jun 5 06:52:23 PDT 2013
----- Original Message -----
> Without this, llvmpipe ends up giving a zero size to all uncompressed
> textures
> on non-x86 systems, since align() cannot handle a 0 alignment. Making the
> default 1 seemed preferable to adding checks for 0.
>
> Signed-off-by: Richard Sandiford <rsandifo at linux.vnet.ibm.com>
> ---
> src/gallium/auxiliary/util/u_cpu_detect.c | 5 +++++
> 1 file changed, 5 insertions(+)
>
> diff --git a/src/gallium/auxiliary/util/u_cpu_detect.c
> b/src/gallium/auxiliary/util/u_cpu_detect.c
> index 7e6df9d..52d21a5 100644
> --- a/src/gallium/auxiliary/util/u_cpu_detect.c
> +++ b/src/gallium/auxiliary/util/u_cpu_detect.c
> @@ -250,6 +250,11 @@ util_cpu_detect(void)
> util_cpu_caps.nr_cpus = 1;
> #endif
>
> + /* Make the fallback cacheline size 1 rather than 0 so that it can be
> + * safely passed to align().
> + */
> + util_cpu_caps.cacheline = 1;
`sizeof(void *)` is a better default. Otherwise sounds good.
Jose
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