[Mesa-dev] [Bug 65426] openGL glDeleteBuffers does not delete buffers created using glGenBuffers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jun 6 12:46:07 PDT 2013


--- Comment #8 from Dan Allen <dan.j.allen at ntlworld.com> ---
(In reply to comment #5)
> Is this really a problem? Mesa might not always reuse buffer names, but that
> does not mean the buffer wasn't properly deleted. As far as I can see,
> OpenGL does not require name reuse.

If the buffer is being deleted I don't see this as a problem. My only question
would concern context sharing. Does this implementation support context
sharing, and if so, do the buffers retain the same name in the shared context?

You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20130606/3b1ec504/attachment.html>

More information about the mesa-dev mailing list