[Mesa-dev] [PATCH 1/2] util: add util_resource_is_array_texture()
Brian Paul
brianp at vmware.com
Fri Jun 7 08:20:02 PDT 2013
On 06/07/2013 12:44 AM, Chia-I Wu wrote:
> Checking if array_size is greater than 1 is not enough for single-layered
> array textures.
>
> Signed-off-by: Chia-I Wu <olvaffe at gmail.com>
> ---
> src/gallium/auxiliary/util/u_resource.h | 20 +++++++++++++++++++-
> 1 file changed, 19 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/auxiliary/util/u_resource.h b/src/gallium/auxiliary/util/u_resource.h
> index 977e013..a5e091f 100644
> --- a/src/gallium/auxiliary/util/u_resource.h
> +++ b/src/gallium/auxiliary/util/u_resource.h
> @@ -26,9 +26,27 @@
> #ifndef U_RESOURCE_H
> #define U_RESOURCE_H
>
> -struct pipe_resource;
> +#include "pipe/p_state.h"
>
> unsigned
> util_resource_size(const struct pipe_resource *res);
>
> +/**
> + * Return true if the resource is an array texture.
> + *
> + * Note that this function returns true for single-layered array textures.
> + */
> +static INLINE boolean
> +util_resource_is_array_texture(const struct pipe_resource *res)
> +{
> + switch (res->target) {
> + case PIPE_TEXTURE_1D_ARRAY:
> + case PIPE_TEXTURE_2D_ARRAY:
> + case PIPE_TEXTURE_CUBE_ARRAY:
> + return TRUE;
> + default:
> + return FALSE;
> + }
> +}
> +
> #endif
>
Reviewed-by: Brian Paul <brianp at vmware.com>
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