[Mesa-dev] [PATCH 2/2] mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.

Kenneth Graunke kenneth at whitecape.org
Thu Jun 20 20:38:20 PDT 2013


On 06/19/2013 04:19 PM, Eric Anholt wrote:
> This code had no relation to ir_to_mesa.cpp, since it was also used by
> intel and state_tracker, and most of it was duplicated with the standalone
> compiler (which has periodically drifted from the Mesa copy).
>
> v2: Split from the ir_to_mesa to shaderapi.c changes.
>
> Acked-by: Paul Berry <stereotype441 at gmail.com> (v1)

Thank you.  Having these separated makes it clear what code just moved 
between files and what code got coalesced together.  Sorry for the trouble.

Both patches are:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>



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