[Mesa-dev] [PATCH] llvmpipe: handle offset_clamp

sroland at vmware.com sroland at vmware.com
Wed Jun 26 16:44:22 PDT 2013


From: Roland Scheidegger <sroland at vmware.com>

This was just ignored (unless for some reason like unfilled polys draw was
handling this).
I'm not convinced of that code, putting the float for the clamp in the key
isn't really a good idea. Then again the other floats for depth bias are
already in there too anyway (should probably have a jit_context for the
setup function), so this is just a quick fix.
Also, the "minimum resolvable depth difference" used isn't really right as it
should be calculated according to the z values of the current primitive
and not be a constant (of course, this only makes a difference for float
depth buffers), at least for d3d10, so depth biasing is still not quite right.
---
 src/gallium/drivers/llvmpipe/lp_state_setup.c   |   20 +++++++++++++++++++-
 src/gallium/drivers/llvmpipe/lp_state_setup.h   |    3 ++-
 src/gallium/drivers/llvmpipe/lp_state_surface.c |    2 ++
 3 files changed, 23 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c
index ed68b98..2988bed 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c
@@ -244,6 +244,7 @@ lp_do_offset_tri(struct gallivm_state *gallivm,
 {
    LLVMBuilderRef b = gallivm->builder;
    struct lp_build_context bld;
+   struct lp_build_context flt_scalar_bld;
    LLVMValueRef zoffset, mult;
    LLVMValueRef z0_new, z1_new, z2_new;
    LLVMValueRef dzdxdzdy, dzdx, dzdy, dzxyz20, dyzzx01, dyzzx01_dzxyz20, dzx01_dyz20;
@@ -298,6 +299,18 @@ lp_do_offset_tri(struct gallivm_state *gallivm,
                            lp_build_const_float(gallivm, key->pgon_offset_units),
                            mult, "zoffset");
 
+   lp_build_context_init(&flt_scalar_bld, gallivm, lp_type_float_vec(32, 32));
+   if (key->pgon_offset_clamp > 0) {
+      zoffset = lp_build_min(&flt_scalar_bld,
+                             lp_build_const_float(gallivm, key->pgon_offset_clamp),
+                             zoffset);
+   }
+   else if (key->pgon_offset_clamp < 0) {
+      zoffset = lp_build_max(&flt_scalar_bld,
+                             lp_build_const_float(gallivm, key->pgon_offset_clamp),
+                             zoffset);
+   }
+
    /* yuck */
    shuffles[0] = twoi;
    shuffles[1] = lp_build_const_int32(gallivm, 6);
@@ -312,6 +325,10 @@ lp_do_offset_tri(struct gallivm_state *gallivm,
    zoffset = vec4f_from_scalar(gallivm, zoffset, "");
 
    /* clamp and do offset */
+   /*
+    * XXX I suspect the clamp (is that even right to always clamp to fixed 0.0/1.0?)
+    * should really be per fragment?
+    */
    z0z1z2 = lp_build_clamp(&bld, LLVMBuildFAdd(b, z0z1z2, zoffset, ""), bld.zero, bld.one);
 
    /* insert into args->a0.z, a1.z, a2.z:
@@ -810,7 +827,7 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
    key->pixel_center_half = lp->rasterizer->half_pixel_center;
    key->twoside = lp->rasterizer->light_twoside;
    key->size = Offset(struct lp_setup_variant_key,
-		      inputs[key->num_inputs]);
+                      inputs[key->num_inputs]);
 
    key->color_slot  = lp->color_slot [0];
    key->bcolor_slot = lp->bcolor_slot[0];
@@ -823,6 +840,7 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
 
    key->pgon_offset_units = (float) (lp->rasterizer->offset_units * lp->mrd);
    key->pgon_offset_scale = lp->rasterizer->offset_scale;
+   key->pgon_offset_clamp = lp->rasterizer->offset_clamp;
    key->pad = 0;
    memcpy(key->inputs, fs->inputs, key->num_inputs * sizeof key->inputs[0]);
    for (i = 0; i < key->num_inputs; i++) {
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.h b/src/gallium/drivers/llvmpipe/lp_state_setup.h
index 73d40a5..c2a2c7f 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.h
@@ -14,7 +14,7 @@ struct lp_setup_variant_list_item
 };
 
 
-struct lp_setup_variant_key {   
+struct lp_setup_variant_key {
    unsigned size:16;
    unsigned num_inputs:8;
    int color_slot:8;
@@ -29,6 +29,7 @@ struct lp_setup_variant_key {
 
    float pgon_offset_units;
    float pgon_offset_scale;
+   float pgon_offset_clamp;
    struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
 };
 
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index 375ceb2..e6aac31 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -65,6 +65,8 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
       }
 
       /* Tell draw module how deep the Z/depth buffer is */
+      /* FIXME: mrd constant isn't right should use a value derived from
+       * current primitive not a constant (for float depth buffers) */
       if (lp->framebuffer.zsbuf) {
          int depth_bits;
          double mrd;
-- 
1.7.9.5


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