[Mesa-dev] [PATCH] gallium/util: attempt to fix blitting multisample texture arrays

Marek Olšák maraeo at gmail.com
Sun Mar 3 09:34:38 PST 2013


We don't have a test for this yet, but obviously the swizzle was wrong.
---
 src/gallium/auxiliary/util/u_blitter.c        |    2 +-
 src/gallium/auxiliary/util/u_simple_shaders.c |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index e37be4e..61a9ed4 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -703,7 +703,7 @@ static void blitter_set_texcoords(struct blitter_context_priv *ctx,
 
    case PIPE_TEXTURE_2D:
       for (i = 0; i < 4; i++) {
-         ctx->vertices[i][1][2] = (float) sample; /*r*/
+         ctx->vertices[i][1][3] = (float) sample; /*r*/
       }
       break;
 
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 7e36661..c53c2d0 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -400,7 +400,7 @@ util_make_fs_blit_msaa_gen(struct pipe_context *pipe,
          "DCL TEMP[0]\n"
 
          "F2U TEMP[0], IN[0]\n"
-         "TXF OUT[0]%s, TEMP[0].xyzz, SAMP[0], %s\n"
+         "TXF OUT[0]%s, TEMP[0], SAMP[0], %s\n"
          "END\n";
 
    const char *type = tgsi_texture_names[tgsi_tex];
-- 
1.7.10.4



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