[Mesa-dev] Problems with an intel integrated graphic card
Francesco Bonanno
spf.mibo.fra at gmail.com
Sat Mar 2 08:23:57 PST 2013
Hi, I'm the user of this card: 00:02.0 VGA compatible controller [0300]:
Intel Corporation Atom Processor D4xx/D5xx/N4xx/N5xx Integrated Graphics
Controller [8086:a011] . I'm running ubuntu 13.04 dev branch, with Mesa
9.0.2, the packaged version on the repo (OpenGL vendor string: Intel
Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R)
IGD x86/MMX/SSE2 OpenGL version string: 1.4 Mesa 9.0.2 OpenGL
extensions:), after 3/4 hours form the login I've this error with compiz
(and everything needs mesa):
../../../../../src/mesa/swrast/s_renderbuffer.c:588: map_attachment:
Assertion `srb->Map' failed. So, I've downloaded the git code onto my pc
and I've compiled it. Same result (same output of before except : OpenGL
version string: 2.1 Mesa 9.2-devel (git-0b6e72f) ). So I've tried with
gallium driver too (i915 one) (OpenGL vendor string: VMware, Inc. OpenGL
renderer string: Gallium 0.4 on i915 (chipset: Pineview M) OpenGL
version string: 2.1 Mesa 9.2-devel (git-0b6e72f) OpenGL shading language
version string: 1.20 OpenGL extensions:) and when I use for example:
spf at spf-laptop:~$ LIBGL_DEBUG=verbose glxgears
libGL: OpenDriver: trying /usr/local/lib/dri/i915_dri.so
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Warning in /home/spf/.drirc line 4, column 12: undefined option:
force_s3tc_enable.
libGL: Warning in /home/spf/.drirc line 5, column 12: undefined option:
no_rast.
libGL: Warning in /home/spf/.drirc line 6, column 12: undefined option:
always_flush_cache.
libGL: Warning in /home/spf/.drirc line 7, column 12: undefined option:
bo_reuse.
libGL: Warning in /home/spf/.drirc line 8, column 12: undefined option:
disable_blend_func_extended.
libGL: Warning in /home/spf/.drirc line 9, column 12: undefined option:
shader_precompile.
libGL: Warning in /home/spf/.drirc line 15, column 12: undefined option:
hiz.
libGL: Warning in /home/spf/.drirc line 16, column 12: undefined option:
always_flush_batch.
libGL: Warning in /home/spf/.drirc line 17, column 12: undefined option:
texture_tiling.
libGL: Warning in /home/spf/.drirc line 19, column 12: undefined option:
early_z.
libGL: Warning in /home/spf/.drirc line 20, column 12: undefined option:
fragment_shader.
libGL: Warning in /home/spf/.drirc line 22, column 12: undefined option:
stub_occlusion_query.
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
5698 frames in 5.0 seconds = 1139.489 FPS
6738 frames in 5.0 seconds = 1347.487 FPS
6337 frames in 5.0 seconds = 1267.353 FPS
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
after 34 requests (34 known processed) with 0 events remaining.
spf at spf-laptop:~$ LIBGL_DEBUG=verbose glxgears
libGL: OpenDriver: trying /usr/local/lib/dri/i915_dri.so
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Warning in /home/spf/.drirc line 4, column 12: undefined option:
force_s3tc_enable.
libGL: Warning in /home/spf/.drirc line 5, column 12: undefined option:
no_rast.
libGL: Warning in /home/spf/.drirc line 6, column 12: undefined option:
always_flush_cache.
libGL: Warning in /home/spf/.drirc line 7, column 12: undefined option:
bo_reuse.
libGL: Warning in /home/spf/.drirc line 8, column 12: undefined option:
disable_blend_func_extended.
libGL: Warning in /home/spf/.drirc line 9, column 12: undefined option:
shader_precompile.
libGL: Warning in /home/spf/.drirc line 15, column 12: undefined option:
hiz.
libGL: Warning in /home/spf/.drirc line 16, column 12: undefined option:
always_flush_batch.
libGL: Warning in /home/spf/.drirc line 17, column 12: undefined option:
texture_tiling.
libGL: Warning in /home/spf/.drirc line 19, column 12: undefined option:
early_z.
libGL: Warning in /home/spf/.drirc line 20, column 12: undefined option:
fragment_shader.
libGL: Warning in /home/spf/.drirc line 22, column 12: undefined option:
stub_occlusion_query.
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
5756 frames in 5.0 seconds = 1151.160 FPS
6636 frames in 5.0 seconds = 1327.025 FPS
5823 frames in 5.0 seconds = 1164.519 FPS
^C
spf at spf-laptop:~$
But it opens only a black window without nothing.
The output with the packaged (repo) mesa:
spf at spf-laptop:~$ LIBGL_DEBUG=verbose glxgears
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/tls/i915_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/i915_dri.so
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Warning in /home/spf/.drirc line 10, column 12: undefined option:
fthrottle_mode.
libGL: Warning in /home/spf/.drirc line 11, column 12: undefined option:
pp_celshade.
libGL: Warning in /home/spf/.drirc line 13, column 12: undefined option:
pp_noblue.
libGL: Warning in /home/spf/.drirc line 21, column 12: undefined option:
pp_jimenezmlaa.
libGL: Warning in /home/spf/.drirc line 23, column 12: undefined option:
pp_jimenezmlaa_color.
libGL: Warning in /home/spf/.drirc line 24, column 12: undefined option:
pp_nored.
libGL: Warning in /home/spf/.drirc line 25, column 12: undefined option:
pp_nogreen.
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
glxgears: ../../../../../src/mesa/swrast/s_renderbuffer.c:588:
map_attachment: Assertion `srb->Map' failed.
Annullato (core dump creato)
spf at spf-laptop:~$
Annullato = deteled, cancelled. creato = created. I'm Italian and the
system default language is set to Italian (so excuse me but I'm not a
native speaker).
So you can contact me with the address into this e-mail or you can find
me with the nick mibofra onto irc.freenode.net (freenode XD ) in the
#dri-devel channel too. So I hope in an replay :)) . See you and excuse
me if I was too long or boring... :)) .
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