[Mesa-dev] [PATCH] tgsi: handle projection modifier for array textures.

Brian Paul brianp at vmware.com
Tue Mar 5 08:40:35 PST 2013


On 03/05/2013 09:25 AM, sroland at vmware.com wrote:
> From: Roland Scheidegger<sroland at vmware.com>
>
> This partly reverts 6ace2e41da7dded630d932d03bacb7e14a93d47a.
> Apparently with GL_MESA_texture_array fixed-function texturing
> with texture arrays is possible, and hence we have to handle TXP.
> (Though noone seems to know the semantics, softpipe now does what
> it did before, which is to NOT project the array coord, llvmpipe
> for instance however indeed does project the array coord. Unlike
> before it will project the comparison coord for shadow1d array, as
> that clearly was an error.)
> This fixes https://bugs.freedesktop.org/show_bug.cgi?id=61828.


Reviewed-by: Brian Paul <brianp at vmware.com>


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