[Mesa-dev] [PATCH 2/4] i965: Remove now dead brw_wm_prog_key::proj_attrib_mask field.
Kenneth Graunke
kenneth at whitecape.org
Tue Mar 12 22:19:43 PDT 2013
The previous commit removed the last user of this field, so there's no
longer any point in setting it. Removing this should eliminate
state-dependent recompiles, and make the precompile more reliable.
Cc: Eric Anholt <eric at anholt.net>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 6 ------
src/mesa/drivers/dri/i965/brw_wm.c | 11 -----------
src/mesa/drivers/dri/i965/brw_wm.h | 2 --
3 files changed, 19 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 5cc5053..4bcc3a5 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -2981,9 +2981,6 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
key.iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
}
- if (prog->Name != 0)
- key.proj_attrib_mask = 0xffffffff;
-
if (intel->gen < 6)
key.vp_outputs_written |= BITFIELD64_BIT(FRAG_ATTRIB_WPOS);
@@ -2991,9 +2988,6 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
if (!(fp->Base.InputsRead & BITFIELD64_BIT(i)))
continue;
- if (prog->Name == 0)
- key.proj_attrib_mask |= 1 << i;
-
if (intel->gen < 6) {
int vp_index = _mesa_vert_result_to_frag_attrib((gl_vert_result) i);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 77bede0..6b2b6c7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -285,8 +285,6 @@ brw_wm_debug_recompile(struct brw_context *brw,
old_key->clamp_fragment_color, key->clamp_fragment_color);
found |= key_debug(intel, "line smoothing",
old_key->line_aa, key->line_aa);
- found |= key_debug(intel, "proj_attrib_mask",
- old_key->proj_attrib_mask, key->proj_attrib_mask);
found |= key_debug(intel, "renderbuffer height",
old_key->drawable_height, key->drawable_height);
found |= key_debug(intel, "vertex shader outputs",
@@ -423,15 +421,6 @@ static void brw_wm_populate_key( struct brw_context *brw,
if (intel->gen < 6)
key->stats_wm = brw->intel.stats_wm;
- /* BRW_NEW_WM_INPUT_DIMENSIONS */
- /* Only set this for fixed function. The optimization it enables isn't
- * useful for programs using shaders.
- */
- if (ctx->Shader.CurrentFragmentProgram)
- key->proj_attrib_mask = 0xffffffff;
- else
- key->proj_attrib_mask = brw->wm.input_size_masks[4-1];
-
/* _NEW_LIGHT */
key->flat_shade = (ctx->Light.ShadeModel == GL_FLAT);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index a4ac3f1..0f084b1 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -67,8 +67,6 @@ struct brw_wm_prog_key {
GLuint clamp_fragment_color:1;
GLuint line_aa:2;
- GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
-
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
GLuint program_string_id:32;
--
1.8.1.5
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