[Mesa-dev] [PATCH 1/4] driconf: reorder options, reformat comments, etc
Brian Paul
brianp at vmware.com
Thu Mar 14 06:55:39 PDT 2013
Move the options into the proper section (Debug, Quality, Performance,
etc).
Update comments and add some whitespace to improve readability.
---
src/mesa/drivers/dri/common/xmlpool/t_options.h | 134 +++++++++++++----------
1 files changed, 74 insertions(+), 60 deletions(-)
diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h b/src/mesa/drivers/dri/common/xmlpool/t_options.h
index 683a473..d982d3b 100644
--- a/src/mesa/drivers/dri/common/xmlpool/t_options.h
+++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h
@@ -47,7 +47,10 @@
* predefined option sections and options with multi-lingual descriptions
*/
-/** \brief Debugging options */
+
+/**
+ * \brief Debugging options
+ */
#define DRI_CONF_SECTION_DEBUG \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Debugging"))
@@ -62,8 +65,36 @@ DRI_CONF_OPT_BEGIN(performance_boxes,bool,def) \
DRI_CONF_DESC(en,gettext("Show performance boxes")) \
DRI_CONF_OPT_END
+#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
+DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
+ DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
+DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \
+ DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \
+DRI_CONF_OPT_END
-/** \brief Texture-related options */
+#define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \
+DRI_CONF_OPT_BEGIN(force_glsl_extensions_warn,bool,def) \
+ DRI_CONF_DESC(en,gettext("Force GLSL extension default behavior to 'warn'")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \
+DRI_CONF_OPT_BEGIN(disable_blend_func_extended,bool,def) \
+ DRI_CONF_DESC(en,gettext("Disable dual source blending")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
+DRI_CONF_OPT_BEGIN(disable_glsl_line_continuations,bool,def) \
+ DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
+DRI_CONF_OPT_END
+
+
+
+/**
+ * \brief Image quality-related options
+ */
#define DRI_CONF_SECTION_QUALITY \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Image Quality"))
@@ -139,7 +170,41 @@ DRI_CONF_OPT_BEGIN(float_depth,bool,def) \
DRI_CONF_DESC(en,gettext("Floating point depth buffer")) \
DRI_CONF_OPT_END
-/** \brief Performance-related options */
+#define DRI_CONF_PP_CELSHADE(def) \
+DRI_CONF_OPT_BEGIN_V(pp_celshade,enum,def,"0:1") \
+ DRI_CONF_DESC(en,gettext("A post-processing filter to cel-shade the output")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_PP_NORED(def) \
+DRI_CONF_OPT_BEGIN_V(pp_nored,enum,def,"0:1") \
+ DRI_CONF_DESC(en,gettext("A post-processing filter to remove the red channel")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_PP_NOGREEN(def) \
+DRI_CONF_OPT_BEGIN_V(pp_nogreen,enum,def,"0:1") \
+ DRI_CONF_DESC(en,gettext("A post-processing filter to remove the green channel")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_PP_NOBLUE(def) \
+DRI_CONF_OPT_BEGIN_V(pp_noblue,enum,def,"0:1") \
+ DRI_CONF_DESC(en,gettext("A post-processing filter to remove the blue channel")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \
+DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa,int,def, # min ":" # max ) \
+ DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \
+DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa_color,int,def, # min ":" # max ) \
+ DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps")) \
+DRI_CONF_OPT_END
+
+
+
+/**
+ * \brief Performance-related options
+ */
#define DRI_CONF_SECTION_PERFORMANCE \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Performance"))
@@ -191,36 +256,6 @@ DRI_CONF_OPT_BEGIN(hyperz,bool,def) \
DRI_CONF_DESC(en,gettext("Use HyperZ to boost performance")) \
DRI_CONF_OPT_END
-#define DRI_CONF_PP_CELSHADE(def) \
-DRI_CONF_OPT_BEGIN_V(pp_celshade,enum,def,"0:1") \
- DRI_CONF_DESC(en,gettext("A post-processing filter to cel-shade the output")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_PP_NORED(def) \
-DRI_CONF_OPT_BEGIN_V(pp_nored,enum,def,"0:1") \
- DRI_CONF_DESC(en,gettext("A post-processing filter to remove the red channel")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_PP_NOGREEN(def) \
-DRI_CONF_OPT_BEGIN_V(pp_nogreen,enum,def,"0:1") \
- DRI_CONF_DESC(en,gettext("A post-processing filter to remove the green channel")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_PP_NOBLUE(def) \
-DRI_CONF_OPT_BEGIN_V(pp_noblue,enum,def,"0:1") \
- DRI_CONF_DESC(en,gettext("A post-processing filter to remove the blue channel")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \
-DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa,int,def, # min ":" # max ) \
- DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \
-DRI_CONF_OPT_BEGIN_V(pp_jimenezmlaa_color,int,def, # min ":" # max ) \
- DRI_CONF_DESC(en,gettext("Morphological anti-aliasing based on Jimenez\\\' MLAA. 0 to disable, 8 for default quality. Color version, usable with 2d GL apps")) \
-DRI_CONF_OPT_END
-
#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \
DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
DRI_CONF_DESC(en,gettext("Number of texture units used")) \
@@ -252,8 +287,12 @@ DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
-/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program
- On cards where there is no documentation (r200) or on rasterization-only hardware). */
+
+
+/**
+ * \brief Software-fallback options. To allow using features (like
+ * GL_ARB_vertex_program) on GPUs that don't otherwise support the feature.
+ */
#define DRI_CONF_SECTION_SOFTWARE \
DRI_CONF_SECTION_BEGIN \
DRI_CONF_DESC(en,gettext("Features that are not hardware-accelerated"))
@@ -262,28 +301,3 @@ DRI_CONF_SECTION_BEGIN \
DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
DRI_CONF_DESC(en,gettext("Enable extension GL_ARB_vertex_program")) \
DRI_CONF_OPT_END
-
-#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
-DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
- DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
-DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \
- DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \
-DRI_CONF_OPT_BEGIN(force_glsl_extensions_warn,bool,def) \
- DRI_CONF_DESC(en,gettext("Force GLSL extension default behavior to 'warn'")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \
-DRI_CONF_OPT_BEGIN(disable_blend_func_extended,bool,def) \
- DRI_CONF_DESC(en,gettext("Disable dual source blending")) \
-DRI_CONF_OPT_END
-
-#define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
-DRI_CONF_OPT_BEGIN(disable_glsl_line_continuations,bool,def) \
- DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \
-DRI_CONF_OPT_END
--
1.7.3.4
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