[Mesa-dev] [PATCH] radeonsi: Emit pixel shader state even when only the vertex shader changed
Michel Dänzer
michel at daenzer.net
Wed Mar 20 03:43:56 PDT 2013
From: Michel Dänzer <michel.daenzer at amd.com>
Fixes random failures with piglit glsl-max-varyings.
NOTE: This is a candidate for the 9.1 branch.
Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
src/gallium/drivers/radeonsi/si_state_draw.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 1049d2b..a78751b 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -404,6 +404,11 @@ static void si_update_derived_state(struct r600_context *rctx)
}
if (si_pm4_state_changed(rctx, ps) || si_pm4_state_changed(rctx, vs)) {
+ /* XXX: Emitting the PS state even when only the VS changed
+ * fixes random failures with piglit glsl-max-varyings.
+ * Not sure why...
+ */
+ rctx->emitted.named.ps = NULL;
si_update_spi_map(rctx);
}
}
--
1.8.2.rc3
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