[Mesa-dev] [PATCH 1/4] i965: Move brw_vs_prog_data::outputs_written into VUE map.

Paul Berry stereotype441 at gmail.com
Wed Mar 20 14:15:37 PDT 2013


Future patches will allow for there to be separate VUE maps when both
a geometry shader and a vertex shader are in use.  When this happens,
we will want to have correspondingly separate outputs_written
bitfields.  Moving outputs_written into the VUE map will make this
easy.

For consistency with the terminology used in the VUE map, the bitfield
is renamed to "slots_valid" in the process.
---
 src/mesa/drivers/dri/i965/brw_clip.c           |  2 +-
 src/mesa/drivers/dri/i965/brw_context.h        |  8 +++++++-
 src/mesa/drivers/dri/i965/brw_gs.c             |  2 +-
 src/mesa/drivers/dri/i965/brw_sf.c             |  2 +-
 src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp |  9 ++++-----
 src/mesa/drivers/dri/i965/brw_vs.c             | 23 ++++++++++++-----------
 src/mesa/drivers/dri/i965/brw_wm.c             |  2 +-
 7 files changed, 27 insertions(+), 21 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index d411208..e20f7c2 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -146,7 +146,7 @@ brw_upload_clip_prog(struct brw_context *brw)
    /* BRW_NEW_REDUCED_PRIMITIVE */
    key.primitive = brw->intel.reduced_primitive;
    /* CACHE_NEW_VS_PROG (also part of VUE map) */
-   key.attrs = brw->vs.prog_data->outputs_written;
+   key.attrs = brw->vs.prog_data->vue_map.slots_valid;
    /* _NEW_LIGHT */
    key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
    key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 9f1aaf5..fe6e639 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -354,6 +354,13 @@ typedef enum
  */
 struct brw_vue_map {
    /**
+    * Bitfield representing all varying slots that are (a) stored in this VUE
+    * map, and (b) actually written by the shader.  Does not include any of
+    * the additional varying slots defined in brw_varying_slot.
+    */
+   GLbitfield64 slots_valid;
+
+   /**
     * Map from gl_varying_slot value to VUE slot.  For gl_varying_slots that are
     * not stored in a slot (because they are not written, or because
     * additional processing is applied before storing them in the VUE), the
@@ -437,7 +444,6 @@ struct brw_vs_prog_data {
    GLuint curb_read_length;
    GLuint urb_read_length;
    GLuint total_grf;
-   GLbitfield64 outputs_written;
    GLuint nr_params;       /**< number of float params/constants */
    GLuint nr_pull_params; /**< number of dwords referenced by pull_param[] */
    GLuint total_scratch;
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 1328984..e755a10 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -167,7 +167,7 @@ static void populate_key( struct brw_context *brw,
    memset(key, 0, sizeof(*key));
 
    /* CACHE_NEW_VS_PROG (part of VUE map) */
-   key->attrs = brw->vs.prog_data->outputs_written;
+   key->attrs = brw->vs.prog_data->vue_map.slots_valid;
 
    /* BRW_NEW_PRIMITIVE */
    key->primitive = brw->primitive;
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index fdc6bd7..c8b7033 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -145,7 +145,7 @@ brw_upload_sf_prog(struct brw_context *brw)
    /* Populate the key, noting state dependencies:
     */
    /* CACHE_NEW_VS_PROG */
-   key.attrs = brw->vs.prog_data->outputs_written; 
+   key.attrs = brw->vs.prog_data->vue_map.slots_valid;
 
    /* BRW_NEW_REDUCED_PRIMITIVE */
    switch (brw->intel.reduced_primitive) {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 60575d7..b0a0dd6 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -2402,7 +2402,7 @@ void
 vec4_visitor::emit_psiz_and_flags(struct brw_reg reg)
 {
    if (intel->gen < 6 &&
-       ((c->prog_data.outputs_written & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) ||
+       ((c->prog_data.vue_map.slots_valid & VARYING_BIT_PSIZ) ||
         c->key.userclip_active || brw->has_negative_rhw_bug)) {
       dst_reg header1 = dst_reg(this, glsl_type::uvec4_type);
       dst_reg header1_w = header1;
@@ -2411,7 +2411,7 @@ vec4_visitor::emit_psiz_and_flags(struct brw_reg reg)
 
       emit(MOV(header1, 0u));
 
-      if (c->prog_data.outputs_written & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) {
+      if (c->prog_data.vue_map.slots_valid & VARYING_BIT_PSIZ) {
 	 src_reg psiz = src_reg(output_reg[VARYING_SLOT_PSIZ]);
 
 	 current_annotation = "Point size";
@@ -2456,7 +2456,7 @@ vec4_visitor::emit_psiz_and_flags(struct brw_reg reg)
       emit(MOV(retype(reg, BRW_REGISTER_TYPE_UD), 0u));
    } else {
       emit(MOV(retype(reg, BRW_REGISTER_TYPE_D), src_reg(0)));
-      if (c->prog_data.outputs_written & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) {
+      if (c->prog_data.vue_map.slots_valid & VARYING_BIT_PSIZ) {
          emit(MOV(brw_writemask(reg, WRITEMASK_W),
                   src_reg(output_reg[VARYING_SLOT_PSIZ])));
       }
@@ -2487,8 +2487,7 @@ vec4_visitor::emit_clip_distances(struct brw_reg reg, int offset)
     * if the user wrote to it; otherwise we use gl_Position.
     */
    gl_varying_slot clip_vertex = VARYING_SLOT_CLIP_VERTEX;
-   if (!(c->prog_data.outputs_written
-         & BITFIELD64_BIT(VARYING_SLOT_CLIP_VERTEX))) {
+   if (!(c->prog_data.vue_map.slots_valid & VARYING_BIT_CLIP_VERTEX)) {
       clip_vertex = VARYING_SLOT_POS;
    }
 
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 7f060cd..d875703 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -58,11 +58,12 @@ static inline void assign_vue_slot(struct brw_vue_map *vue_map,
  * (generated by CACHE_NEW_VS_PROG).
  */
 static void
-brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c)
+brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c,
+                    GLbitfield64 slots_valid)
 {
    const struct intel_context *intel = &brw->intel;
    struct brw_vue_map *vue_map = &c->prog_data.vue_map;
-   GLbitfield64 outputs_written = c->prog_data.outputs_written;
+   vue_map->slots_valid = slots_valid;
    int i;
 
    vue_map->num_slots = 0;
@@ -125,13 +126,13 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c)
        * ATTRIBUTE_SWIZZLE_INPUTATTR_FACING to swizzle them when doing
        * two-sided color.
        */
-      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_COL0))
+      if (slots_valid & BITFIELD64_BIT(VARYING_SLOT_COL0))
          assign_vue_slot(vue_map, VARYING_SLOT_COL0);
-      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC0))
+      if (slots_valid & BITFIELD64_BIT(VARYING_SLOT_BFC0))
          assign_vue_slot(vue_map, VARYING_SLOT_BFC0);
-      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_COL1))
+      if (slots_valid & BITFIELD64_BIT(VARYING_SLOT_COL1))
          assign_vue_slot(vue_map, VARYING_SLOT_COL1);
-      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC1))
+      if (slots_valid & BITFIELD64_BIT(VARYING_SLOT_BFC1))
          assign_vue_slot(vue_map, VARYING_SLOT_BFC1);
       break;
    default:
@@ -152,7 +153,7 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vs_compile *c)
    for (int i = 0; i < VARYING_SLOT_MAX; ++i) {
       if (intel->gen < 6 && i == VARYING_SLOT_CLIP_VERTEX)
          continue;
-      if ((outputs_written & BITFIELD64_BIT(i)) &&
+      if ((slots_valid & BITFIELD64_BIT(i)) &&
           vue_map->vert_result_to_slot[i] == -1) {
          assign_vue_slot(vue_map, i);
       }
@@ -250,11 +251,11 @@ do_vs_prog(struct brw_context *brw,
    c.prog_data.param = rzalloc_array(NULL, const float *, param_count);
    c.prog_data.pull_param = rzalloc_array(NULL, const float *, param_count);
 
-   c.prog_data.outputs_written = vp->program.Base.OutputsWritten;
+   GLbitfield64 outputs_written = vp->program.Base.OutputsWritten;
    c.prog_data.inputs_read = vp->program.Base.InputsRead;
 
    if (c.key.copy_edgeflag) {
-      c.prog_data.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_EDGE);
+      outputs_written |= BITFIELD64_BIT(VARYING_SLOT_EDGE);
       c.prog_data.inputs_read |= VERT_BIT_EDGEFLAG;
    }
 
@@ -267,11 +268,11 @@ do_vs_prog(struct brw_context *brw,
        */
       for (i = 0; i < 8; i++) {
          if (c.key.point_coord_replace & (1 << i))
-            c.prog_data.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + i);
+            outputs_written |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + i);
       }
    }
 
-   brw_compute_vue_map(brw, &c);
+   brw_compute_vue_map(brw, &c, outputs_written);
 
    if (0) {
       _mesa_fprint_program_opt(stdout, &c.vp->program.Base, PROG_PRINT_DEBUG,
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index bec8d85..e7e9ddc 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -481,7 +481,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
 
    /* CACHE_NEW_VS_PROG */
    if (intel->gen < 6)
-      key->vp_outputs_written = brw->vs.prog_data->outputs_written;
+      key->vp_outputs_written = brw->vs.prog_data->vue_map.slots_valid;
 
    /* The unique fragment program ID */
    key->program_string_id = fp->id;
-- 
1.8.2



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