[Mesa-dev] [PATCH 5/5] radeonsi: add preloading for all samplers
Alex Deucher
alexdeucher at gmail.com
Thu Mar 21 07:10:31 PDT 2013
On Thu, Mar 21, 2013 at 7:38 AM, Christian König
<deathsimple at vodafone.de> wrote:
> From: Christian König <christian.koenig at amd.com>
>
> Signed-off-by: Christian König <christian.koenig at amd.com>
> ---
> src/gallium/drivers/radeonsi/radeonsi_shader.c | 57 +++++++++++++++++++-----
> 1 file changed, 45 insertions(+), 12 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
> index 33f79e7..840537a 100644
> --- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
> +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
> @@ -63,6 +63,8 @@ struct si_shader_context
> LLVMValueRef const_md;
> LLVMValueRef const_resource;
> LLVMValueRef *constants;
> + LLVMValueRef *resources;
> + LLVMValueRef *samplers;
> };
>
> static struct si_shader_context * si_shader_context(
> @@ -740,8 +742,6 @@ static void tex_fetch_args(
> const struct tgsi_full_instruction * inst = emit_data->inst;
> unsigned opcode = inst->Instruction.Opcode;
> unsigned target = inst->Texture.Texture;
> - LLVMValueRef ptr;
> - LLVMValueRef offset;
> LLVMValueRef coords[4];
> LLVMValueRef address[16];
> unsigned count = 0;
> @@ -859,18 +859,10 @@ static void tex_fetch_args(
> emit_data->args[1] = lp_build_gather_values(gallivm, address, count);
>
> /* Resource */
> - ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
> - offset = lp_build_const_int32(bld_base->base.gallivm,
> - emit_data->inst->Src[1].Register.Index);
> - emit_data->args[2] = build_indexed_load(si_shader_ctx,
> - ptr, offset);
> + emit_data->args[2] = si_shader_ctx->resources[emit_data->inst->Src[1].Register.Index];
>
> /* Sampler */
> - ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
> - offset = lp_build_const_int32(bld_base->base.gallivm,
> - emit_data->inst->Src[1].Register.Index);
> - emit_data->args[3] = build_indexed_load(si_shader_ctx,
> - ptr, offset);
> + emit_data->args[3] = si_shader_ctx->samplers[emit_data->inst->Src[1].Register.Index];
>
> /* Dimensions */
> emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm, target);
> @@ -1009,6 +1001,40 @@ static void preload_constants(struct si_shader_context *si_shader_ctx)
> }
> }
>
> +static void preload_samplers(struct si_shader_context *si_shader_ctx)
> +{
> + struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
> + struct gallivm_state * gallivm = bld_base->base.gallivm;
> + const struct tgsi_shader_info * info = bld_base->info;
> +
> + unsigned i, num_samplers = info->file_max[TGSI_FILE_SAMPLER] + 1;
> +
> + LLVMValueRef res_ptr, samp_ptr;
> + LLVMValueRef offset;
> +
> + if (num_samplers == 0)
> + return;
> +
> + /* Allocate space for the values */
> + si_shader_ctx->resources = CALLOC(num_samplers, sizeof(LLVMValueRef));
> + si_shader_ctx->samplers = CALLOC(num_samplers, sizeof(LLVMValueRef));
> +
> + res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
> + samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
> +
> + /* Load the resources and samplers, we rely on the code sinking to do the rest */
> + for (i = 0; i < num_samplers; ++i) {
> +
> + /* Resource */
> + offset = lp_build_const_int32(gallivm, i);
> + si_shader_ctx->resources[i] = build_indexed_load(si_shader_ctx, res_ptr, offset);
> +
> + /* Sampler */
> + offset = lp_build_const_int32(gallivm, i);
> + si_shader_ctx->samplers[i] = build_indexed_load(si_shader_ctx, samp_ptr, offset);
> + }
> +}
> +
Is there ever a case when num_samplers != num_resources?
Alex
> int si_pipe_shader_create(
> struct pipe_context *ctx,
> struct si_pipe_shader *shader,
> @@ -1058,6 +1084,7 @@ int si_pipe_shader_create(
> create_meta_data(&si_shader_ctx);
> create_function(&si_shader_ctx);
> preload_constants(&si_shader_ctx);
> + preload_samplers(&si_shader_ctx);
>
> shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;
>
> @@ -1070,6 +1097,8 @@ int si_pipe_shader_create(
> if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
> fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
> FREE(si_shader_ctx.constants);
> + FREE(si_shader_ctx.resources);
> + FREE(si_shader_ctx.samplers);
> return -EINVAL;
> }
>
> @@ -1102,6 +1131,8 @@ int si_pipe_shader_create(
> inst_byte_count - 12);
> if (shader->bo == NULL) {
> FREE(si_shader_ctx.constants);
> + FREE(si_shader_ctx.resources);
> + FREE(si_shader_ctx.samplers);
> return -ENOMEM;
> }
>
> @@ -1116,6 +1147,8 @@ int si_pipe_shader_create(
> rctx->ws->buffer_unmap(shader->bo->cs_buf);
>
> FREE(si_shader_ctx.constants);
> + FREE(si_shader_ctx.resources);
> + FREE(si_shader_ctx.samplers);
> free(inst_bytes);
>
> return 0;
> --
> 1.7.9.5
>
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