[Mesa-dev] [PATCH 4/4] i965/fs: Rename vp_outputs_written to input_slots_valid.
eric at anholt.net
Thu Mar 21 09:06:50 PDT 2013
Paul Berry <stereotype441 at gmail.com> writes:
> With the introduction of geometry shaders, fragment inputs will no
> longer come exclusively from the vertex shader; sometimes they come
> from the geometry shader. So the name "vp_outputs_written" will
> become a misnomer. This patch renames vp_outputs_written to
> input_slots_valid, to reflect the true meaning of the bitfield from
> the fragment shader's point of view: it indicates which of the
> possible input slots contain valid data that was written by the
> previous shader stage.
Patches 1 and 4 are:
Reviewed-by: Eric Anholt <eric at anholt.net>
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