[Mesa-dev] [PATCH 0/5] Head-up display for Gallium DRI2 drivers

Marek Olšák maraeo at gmail.com
Mon Mar 25 13:52:36 PDT 2013

On Mon, Mar 25, 2013 at 6:14 PM, Jose Fonseca <jfonseca at vmware.com> wrote:
> ----- Original Message -----
>> Hi everyone, one image is better than a thousand words:
>> http://people.freedesktop.org/~mareko/gallium-hud.png
>> So there you have it. This gallium module can draw transparent graphs and
>> text on top of what apps are rendering. By default, it can show framerate,
>> cpu load (each CPU or the average of all of them), and the results of
>> PRIMITIVES_GENERATED and OCCLUSION_COUNTER queries (the latter is printed as
>> "pixels rendered"). Furthermore, there is a new interface for gallium
>> allowing drivers to expose driver-specific queries in a way similar to
>> GL_AMD_performance_monitor. It uses the existing pipe_query interface.
>> Drivers can use this to expose performance counters or other internal
>> information. BTW, I guess I should mention that I ripped the font off from
>> freeglut.
>> The HUD is controlled by the GALLIUM_HUD environment variable, where you can
>> list names of data sources. Set GALLIUM_HUD=help for more info, it also
>> prints all available names (including the driver-specific queries). This is
>> what I used for the image above:
>> GALLIUM_HUD="cpu0+cpu1+cpu2+cpu3:100,cpu:100,fps;draw-calls,requested-VRAM+requested-GTT,pixels-rendered"
>> So basically I'd like to be able to display as much useful info in the HUD as
>> possible. We should definitely add some ioctls for querying useful stats
>> from the kernel DRM/TTM and be able to see in real time what happens in Mesa
>> and the kernel. It's pretty easy - just expose a new query through the
>> gallium interface and the HUD will automatically pick it up.
> Hi Marek,
> Sounds good in principle (and looks great in the screenshot!)
> I've skimmed through http://cgit.freedesktop.org/~mareko/mesa/log/?h=hud and one thing I noticed is that there isn't a consistent prefix in the new hud module symbols/defines/source files ("hud_" is used in most cases, but not all). Please standardize that to prevent symbol collisions.

Alright, though too many underscores in a function name looks scary.


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