[Mesa-dev] [PATCH 0/5] Head-up display for Gallium DRI2 drivers
maraeo at gmail.com
Mon Mar 25 19:22:26 PDT 2013
Pushed, except for creating a page in mesa/docs. I'll do that some time later.
On Mon, Mar 25, 2013 at 3:45 PM, Brian Paul <brianp at vmware.com> wrote:
> On 03/22/2013 05:50 PM, Marek Olšák wrote:
>> Hi everyone, one image is better than a thousand words:
>> So there you have it. This gallium module can draw transparent graphs and
>> text on top of what apps are rendering. By default, it can show framerate,
>> cpu load (each CPU or the average of all of them), and the results of
>> PRIMITIVES_GENERATED and OCCLUSION_COUNTER queries (the latter is printed as
>> "pixels rendered"). Furthermore, there is a new interface for gallium
>> allowing drivers to expose driver-specific queries in a way similar to
>> GL_AMD_performance_monitor. It uses the existing pipe_query interface.
>> Drivers can use this to expose performance counters or other internal
>> information. BTW, I guess I should mention that I ripped the font off from
>> The HUD is controlled by the GALLIUM_HUD environment variable, where you
>> can list names of data sources. Set GALLIUM_HUD=help for more info, it also
>> prints all available names (including the driver-specific queries). This is
>> what I used for the image above:
>> So basically I'd like to be able to display as much useful info in the HUD
>> as possible. We should definitely add some ioctls for querying useful stats
>> from the kernel DRM/TTM and be able to see in real time what happens in Mesa
>> and the kernel. It's pretty easy - just expose a new query through the
>> gallium interface and the HUD will automatically pick it up.
>> (for moderators: the second patch might get stuck in the moderation queue)
> This looks really great, Marek!
> Could you update the gallium docs with your interface additions?
> Could you also create a Mesa/docs/ page which describes how this works and
> how to use it?
> I can't wait to try this with llvmpipe and the svga driver.
> I'll try to review your patches ASAP...
More information about the mesa-dev