[Mesa-dev] OpenGL ES 3.0 support

Jordan Justen jljusten at gmail.com
Tue Mar 26 11:14:37 PDT 2013

On Tue, Mar 26, 2013 at 10:34 AM, Jerome Glisse <j.glisse at gmail.com> wrote:
> On Tue, Mar 26, 2013 at 4:39 AM, violin yanev <violin.yanev at gmail.com> wrote:
>> Thanks for your replies guys!
>> The output of eglinfo is:
>> EGL API version: 1.4
>> EGL vendor string: Mesa Project
>> EGL version string: 1.4 (DRI2)
>> EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2
>> EGL extensions string:
>>     EGL_MESA_drm_image EGL_WL_bind_wayland_display EGL_KHR_image_base
>>     EGL_KHR_image_pixmap EGL_KHR_image EGL_KHR_gl_renderbuffer_image
>>     EGL_KHR_surfaceless_context EGL_KHR_create_context
>>     EGL_NOK_swap_region EGL_NOK_texture_from_pixmap
>>     EGL_NV_post_sub_buffer
>> So apparently ES3.0 is not a supported API :(
>> @Jordan: do you know if one can reenable ES3 on Intel graphics? Is a special
>> flag expected? I had read a message that Fedora 18 will enable ES3.0 by
>> default?
>> Violin
> AFAICT fedora won't enable ES3.0 due to patent uncertainty regarding
> floating point format

This feature should be usable on Intel hardware which is why it was
enabled by default (for Intel hardware) in 9bdf5be.


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