[Mesa-dev] [PATCH] intel: Remove a never-taken debug print path.
Kenneth Graunke
kenneth at whitecape.org
Fri Mar 29 11:45:40 PDT 2013
On 03/29/2013 10:40 AM, Eric Anholt wrote:
> Alessandro Pignotti noted when I added this code in commit
> 0e723b135bfd59868c92c3ae243f1adaedaec3a5 that it's in the else block for
> "if (busy)", so this debug print couldn't happen.
> ---
> src/mesa/drivers/dri/intel/intel_buffer_objects.c | 5 -----
> 1 file changed, 5 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
> index ac265db..e270db8 100644
> --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
> +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
> @@ -227,11 +227,6 @@ intel_bufferobj_subdata(struct gl_context * ctx,
> drm_intel_bo_unreference(temp_bo);
> }
> } else {
> - if (unlikely(intel->perf_debug)) {
> - if (drm_intel_bo_busy(intel_obj->buffer)) {
> - perf_debug("Stalling on the GPU in glBufferSubData().\n");
> - }
> - }
> drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
> }
> }
Yep, that should never happen.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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