[Mesa-dev] [PATCH 02/17] mesa: move max texture image unit constants to gl_program_constants

Kenneth Graunke kenneth at whitecape.org
Wed May 1 23:39:33 PDT 2013


On 05/01/2013 08:42 PM, Marek Olšák wrote:
> Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits
> Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits
> etc.

Thanks for doing this!  It's much nicer this way.

Patches 1-5, 8, and 17 are:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>


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