[Mesa-dev] [PATCH 5/8] radeon: Use accessor for stencil reference values

Chris Forbes chrisf at ijw.co.nz
Mon May 13 04:10:54 PDT 2013


Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
 src/mesa/drivers/dri/r200/r200_state.c     | 3 ++-
 src/mesa/drivers/dri/radeon/radeon_state.c | 4 +++-
 2 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index f812a15..3548684 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "main/light.h"
 #include "main/framebuffer.h"
 #include "main/fbobject.h"
+#include "main/stencil.h"
 
 #include "swrast/swrast.h"
 #include "vbo/vbo.h"
@@ -1384,7 +1385,7 @@ r200StencilFuncSeparate( struct gl_context *ctx, GLenum face, GLenum func,
                          GLint ref, GLuint mask )
 {
    r200ContextPtr rmesa = R200_CONTEXT(ctx);
-   GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << R200_STENCIL_REF_SHIFT) |
+   GLuint refmask = (((_mesa_get_stencil_ref(ctx, 0) & 0xff) << R200_STENCIL_REF_SHIFT) |
 		     ((ctx->Stencil.ValueMask[0] & 0xff) << R200_STENCIL_MASK_SHIFT));
 
    R200_STATECHANGE( rmesa, ctx );
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 94fb69b..2d9e87e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -42,6 +42,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "main/fbobject.h"
 #include "main/simple_list.h"
 #include "main/state.h"
+#include "main/core.h"
+#include "main/stencil.h"
 
 #include "vbo/vbo.h"
 #include "tnl/tnl.h"
@@ -1156,7 +1158,7 @@ radeonStencilFuncSeparate( struct gl_context *ctx, GLenum face, GLenum func,
                            GLint ref, GLuint mask )
 {
    r100ContextPtr rmesa = R100_CONTEXT(ctx);
-   GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << RADEON_STENCIL_REF_SHIFT) |
+   GLuint refmask = (((_mesa_get_stencil_ref(ctx, 0) & 0xff) << RADEON_STENCIL_REF_SHIFT) |
 		     ((ctx->Stencil.ValueMask[0] & 0xff) << RADEON_STENCIL_MASK_SHIFT));
 
    RADEON_STATECHANGE( rmesa, ctx );
-- 
1.8.2.3



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