[Mesa-dev] [PATCH] mesa: reallocate uniform bindings when the max value changes.

Marek Olšák maraeo at gmail.com
Tue May 14 09:05:32 PDT 2013


Alternative fix:

http://lists.freedesktop.org/archives/mesa-dev/2013-May/039360.html

In any case, the fix must be a candidate for the stable branches.

Marek

On Tue, May 14, 2013 at 10:39 AM, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> Some drivers change the default for Const.MaxUniformBufferBindings,
> the current code allocates them before the point drivers would ever get
> a chance to do such modifications.
>
> Instead allocate them, and if the driver requires it can later reallocate
> them to there larger side.
>
> I'm not sure I like this patch, but it does fix softpipe and nouveau for me,
> we may do something like this already somewhere and redo this patch to be
> consistent.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>  src/mesa/main/bufferobj.c           | 67 +++++++++++++++++++++++++------------
>  src/mesa/main/bufferobj.h           |  3 ++
>  src/mesa/main/mtypes.h              |  1 +
>  src/mesa/state_tracker/st_context.c |  2 ++
>  4 files changed, 51 insertions(+), 22 deletions(-)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 1566cb4..0978a7a 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -597,7 +597,50 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
>        ctx->Driver.UnmapBuffer(ctx, dst);
>  }
>
> +/*
> + * Allocate memory for buffer object state
> + */
> +static void
> +_mesa_allocate_buffer_bindings( struct gl_context *ctx )
> +{
> +   GLuint i;
> +
> +   ctx->AllocatedUniformBufferBindings = ctx->Const.MaxUniformBufferBindings;
> +   ctx->UniformBufferBindings = calloc(ctx->AllocatedUniformBufferBindings,
> +                                     sizeof(*ctx->UniformBufferBindings));
> +
> +   for (i = 0; i < ctx->AllocatedUniformBufferBindings; i++) {
> +      _mesa_reference_buffer_object(ctx,
> +                                   &ctx->UniformBufferBindings[i].BufferObject,
> +                                   ctx->Shared->NullBufferObj);
> +      ctx->UniformBufferBindings[i].Offset = -1;
> +      ctx->UniformBufferBindings[i].Size = -1;
> +   }
> +}
> +
> +static void
> +_mesa_free_buffer_bindings( struct gl_context *ctx )
> +{
> +   GLuint i;
> +   for (i = 0; i < ctx->AllocatedUniformBufferBindings; i++) {
> +      _mesa_reference_buffer_object(ctx,
> +                                   &ctx->UniformBufferBindings[i].BufferObject,
> +                                   NULL);
> +   }
> +
> +   free(ctx->UniformBufferBindings);
> +   ctx->UniformBufferBindings = NULL;
> +   ctx->AllocatedUniformBufferBindings = 0;
> +}
>
> +void
> +_mesa_reallocate_buffer_bindings( struct gl_context *ctx )
> +{
> +   if (ctx->AllocatedUniformBufferBindings < ctx->Const.MaxUniformBufferBindings) {
> +      _mesa_free_buffer_bindings(ctx);
> +      _mesa_allocate_buffer_bindings(ctx);
> +   }
> +}
>
>  /**
>   * Initialize the state associated with buffer objects
> @@ -605,8 +648,6 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
>  void
>  _mesa_init_buffer_objects( struct gl_context *ctx )
>  {
> -   GLuint i;
> -
>     memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
>     _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
>     DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
> @@ -619,27 +660,16 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
>     _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
>                                   ctx->Shared->NullBufferObj);
>
> -   ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
> -                                     sizeof(*ctx->UniformBufferBindings));
> -
>     _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
>                                  ctx->Shared->NullBufferObj);
>
> -   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
> -      _mesa_reference_buffer_object(ctx,
> -                                   &ctx->UniformBufferBindings[i].BufferObject,
> -                                   ctx->Shared->NullBufferObj);
> -      ctx->UniformBufferBindings[i].Offset = -1;
> -      ctx->UniformBufferBindings[i].Size = -1;
> -   }
> +   _mesa_allocate_buffer_bindings(ctx);
>  }
>
>
>  void
>  _mesa_free_buffer_objects( struct gl_context *ctx )
>  {
> -   GLuint i;
> -
>     _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
>
>     _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
> @@ -647,14 +677,7 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
>
>     _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
>
> -   for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
> -      _mesa_reference_buffer_object(ctx,
> -                                   &ctx->UniformBufferBindings[i].BufferObject,
> -                                   NULL);
> -   }
> -
> -   free(ctx->UniformBufferBindings);
> -   ctx->UniformBufferBindings = NULL;
> +   _mesa_free_buffer_bindings(ctx);
>  }
>
>  static bool
> diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
> index 249178a..5fb6693 100644
> --- a/src/mesa/main/bufferobj.h
> +++ b/src/mesa/main/bufferobj.h
> @@ -64,6 +64,9 @@ extern void
>  _mesa_free_buffer_objects( struct gl_context *ctx );
>
>  extern void
> +_mesa_reallocate_buffer_bindings( struct gl_context *ctx );
> +
> +extern void
>  _mesa_update_default_objects_buffer_objects(struct gl_context *ctx);
>
>
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index b68853b..91a0521 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3527,6 +3527,7 @@ struct gl_context
>      * associated with uniform blocks by glUniformBlockBinding()'s state in the
>      * shader program.
>      */
> +   GLuint AllocatedUniformBufferBindings;
>     struct gl_uniform_buffer_binding *UniformBufferBindings;
>
>     /*@}*/
> diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
> index 7d18c25..8aa51f0 100644
> --- a/src/mesa/state_tracker/st_context.c
> +++ b/src/mesa/state_tracker/st_context.c
> @@ -28,6 +28,7 @@
>  #include "main/imports.h"
>  #include "main/accum.h"
>  #include "main/api_exec.h"
> +#include "main/bufferobj.h"
>  #include "main/context.h"
>  #include "main/samplerobj.h"
>  #include "main/shaderobj.h"
> @@ -197,6 +198,7 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
>     st_init_limits(st);
>     st_init_extensions(st);
>
> +   _mesa_reallocate_buffer_bindings(ctx);
>     _mesa_compute_version(ctx);
>
>     _mesa_initialize_dispatch_tables(ctx);
> --
> 1.8.2.1
>
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> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev


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