[Mesa-dev] [PATCH] glsl: cleanup, remove duplicate assignment

Tapani Pälli tapani.palli at intel.com
Fri Nov 1 03:22:01 PDT 2013


Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
 src/glsl/glsl_parser_extras.cpp | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index be17109..8f66d5f 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -1521,7 +1521,6 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
    shader->CompileStatus = !state->error;
    shader->InfoLog = state->info_log;
    shader->Version = state->language_version;
-   shader->InfoLog = state->info_log;
    shader->IsES = state->es_shader;
 
    memcpy(shader->builtins_to_link, state->builtins_to_link,
-- 
1.8.1.4



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