[Mesa-dev] [PATCH] glsl: cleanup, remove duplicate assignment
Tapani Pälli
tapani.palli at intel.com
Fri Nov 1 03:22:01 PDT 2013
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
src/glsl/glsl_parser_extras.cpp | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index be17109..8f66d5f 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -1521,7 +1521,6 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
shader->CompileStatus = !state->error;
shader->InfoLog = state->info_log;
shader->Version = state->language_version;
- shader->InfoLog = state->info_log;
shader->IsES = state->es_shader;
memcpy(shader->builtins_to_link, state->builtins_to_link,
--
1.8.1.4
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