[Mesa-dev] [PATCH V3 06/12] i965: Don't do vector splitting for ir_var_system_value
Eric Anholt
eric at anholt.net
Fri Nov 1 17:50:40 CET 2013
Anuj Phogat <anuj.phogat at gmail.com> writes:
> This is required while adding builtin system value vec{2, 3, 4}
> variables. For example:
> (declare (sys) vec2 gl_SamplePosition)
>
> Without this patch above glsl ir splits in to:
> (declare (temporary) float gl_SamplePosition_x)
> (declare (temporary) float gl_SamplePosition_y)
>
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
Reviewed-by: Eric Anholt <eric at anholt.net>
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