[Mesa-dev] [PATCH] mesa: Change driver interface for ARB_viewport_array
currojerez at riseup.net
Fri Nov 1 16:12:27 PDT 2013
Ian Romanick <idr at freedesktop.org> writes:
> On 11/01/2013 02:04 PM, Courtney Goeltzenleuchter wrote:
> More often, the dd_function_table functions allow core Mesa to signal
> the driver driver that something happened... and the driver may need to
> do something in response. For DRI2 drivers, the Viewport function is a
> good example. DRI2 drivers use that signal as a hint that the window
> may have been resized.
> Other dd_function_table functions are used by core Mesa to request the
> driver create or destroy some resource (e.g., texture storage).
> If it weren't for the way nouveau used the DepthRange and Scissor hooks,
> I think we could just about get rid of them altogether. I wish that
> driver just used the dirty state bits like everyone else. :(
Cases like the new dd_function_table::Scissor and ::Viewport hooks
introduced in this patch series are the reason why nouveau tends to
prefer overriding the dd_function_table to keep track of state changes
rather than looking at the ctx->NewState bits, because the latter tend
to be very coarse-grained -- e.g. there's one big _NEW_TEXTURE flag for
all the state of all texture units while nouveau is able to update a
subset of the texture state independently for only those texture units
that have changed.
With the dd_function_table interface proposed in this patch series it
would be possible for the drivers to update the state of each viewport
in the viewport array independently, which might be beneficial for some
hardware someday, removing ::DepthRange and ::Scissor would preclude
That said, I don't think nouveau is ever going to care in this
particular case, I don't mind if you want to get rid of them. The
[PATCH 1/2] nouveau: Use _NEW_VIEWPORT instead of hooking through dd_function_table
[PATCH 2/2] nouveau: Use _NEW_SCISSOR instead of hooking through dd_function_table
are Reviewed-by: Francisco Jerez <currojerez at riseup.net>.
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