[Mesa-dev] [PATCH 3/5] mesa: remove __QUICKDRAW__ tests

Brian Paul brianp at vmware.com
Mon Nov 4 16:48:35 PST 2013


---
 include/GL/gl.h     |    2 +-
 include/GL/osmesa.h |    5 -----
 2 files changed, 1 insertion(+), 6 deletions(-)

diff --git a/include/GL/gl.h b/include/GL/gl.h
index 0efa6ef..31a2813 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -69,7 +69,7 @@
 #  define GLAPIENTRY
 #endif /* WIN32 && !CYGWIN */
 
-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+#if (defined(__BEOS__) && defined(__POWERPC__))
 #  define PRAGMA_EXPORT_SUPPORTED		1
 #endif
 
diff --git a/include/GL/osmesa.h b/include/GL/osmesa.h
index c36f649..10c472d 100644
--- a/include/GL/osmesa.h
+++ b/include/GL/osmesa.h
@@ -101,11 +101,6 @@ extern "C" {
 typedef struct osmesa_context *OSMesaContext;
 
 
-#if defined(__QUICKDRAW__)
-#pragma export on
-#endif
-
-
 /*
  * Create an Off-Screen Mesa rendering context.  The only attribute needed is
  * an RGBA vs Color-Index mode flag.
-- 
1.7.10.4



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