[Mesa-dev] [PATCH 01/11] mesa: Restore gl_array_object::NewArray
Fredrik Höglund
fredrik at kde.org
Tue Nov 5 14:50:47 PST 2013
This will be used by the ARB_vertex_attrib_binding implementation.
This reverts commit db38e9a0e179441f59274f6f2a751912c29872e2.
Reviewed-by: Eric Anholt <eric at anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/enable.c | 2 ++
src/mesa/main/mtypes.h | 3 +++
src/mesa/main/state.c | 1 +
src/mesa/main/varray.c | 4 ++++
4 files changed, 10 insertions(+)
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index dd6a772..c047f5d 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -135,6 +135,8 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
else
arrayObj->_Enabled &= ~flag;
+ arrayObj->NewArrays |= flag;
+
if (ctx->Driver.Enable) {
ctx->Driver.Enable( ctx, cap, state );
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b5c5583..500f670 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1513,6 +1513,9 @@ struct gl_array_object
/** Mask of VERT_BIT_* values indicating which arrays are enabled */
GLbitfield64 _Enabled;
+ /** Mask of VERT_BIT_* values indicating changed/dirty arrays */
+ GLbitfield64 NewArrays;
+
/**
* Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
* we can determine the max legal (in bounds) glDrawElements array index.
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 2392641..bf21631 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -430,6 +430,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
+ ctx->Array.ArrayObj->NewArrays = 0x0;
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index dee476a..24cd324 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -286,6 +286,7 @@ update_array(struct gl_context *ctx,
ctx->Array.ArrayBufferObj);
ctx->NewState |= _NEW_ARRAY;
+ ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
}
@@ -537,6 +538,7 @@ _mesa_EnableVertexAttribArray(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
+ arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -562,6 +564,7 @@ _mesa_DisableVertexAttribArray(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
+ arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -1161,6 +1164,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
if (array->InstanceDivisor != divisor) {
FLUSH_VERTICES(ctx, _NEW_ARRAY);
array->InstanceDivisor = divisor;
+ ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
}
}
--
1.7.10.4
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