[Mesa-dev] [PATCH] st/vdpau: resolve delayed rendering for GL interop
Grigori Goronzy
greg at chown.ath.cx
Wed Nov 6 06:15:46 PST 2013
On 06.11.2013 15:08, Christian König wrote:
> We need to take/release the driver lock around this as well.
>
> I've fixed this and pushed the result upstream. Any idea when your
> deinterlacer is ready to hit the list as a patch?
>
Thanks for fixing this up.
The simple temporal deinterlacer should be almost good to go, I think.
It's not perfect (no deinterlacer is), but usually much better than bob.
In some cases motion is misdetected and combing remains; but I have not
seen any motion adaptive deinterlacer without such issues so far.
I would love to still see the deinterlacer in Mesa 10.0, but I don't
know if this is a realistic goal.
Best regards
Grigori
> Thanks for the help,
> Christian.
>
> Am 06.11.2013 00:35, schrieb Grigori Goronzy:
>> Otherwise OutputSurface interop has funny results sometimes.
>> This fixes interop with the mpv media player.
>> ---
>> src/gallium/state_trackers/vdpau/output.c | 1 +
>> 1 file changed, 1 insertion(+)
>>
>> diff --git a/src/gallium/state_trackers/vdpau/output.c
>> b/src/gallium/state_trackers/vdpau/output.c
>> index def01c8..76c7312 100644
>> --- a/src/gallium/state_trackers/vdpau/output.c
>> +++ b/src/gallium/state_trackers/vdpau/output.c
>> @@ -734,5 +734,6 @@ struct pipe_resource
>> *vlVdpOutputSurfaceGallium(VdpOutputSurface surface)
>> if (!vlsurface || !vlsurface->surface)
>> return NULL;
>> + vlVdpResolveDelayedRendering(vlsurface->device, NULL, NULL);
>> return vlsurface->surface->texture;
>> }
>
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