[Mesa-dev] [PATCH V2 02/15] glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
Chris Forbes
chrisf at ijw.co.nz
Wed Nov 6 23:06:11 PST 2013
Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mapi/glapi/gen/ARB_draw_indirect.xml | 45 ++++++++++++++++++++++++++++++++
src/mapi/glapi/gen/Makefile.am | 1 +
src/mapi/glapi/gen/gl_API.xml | 4 ++-
src/mesa/main/tests/dispatch_sanity.cpp | 8 +++---
src/mesa/vbo/vbo_exec_array.c | 32 +++++++++++++++++++++++
5 files changed, 85 insertions(+), 5 deletions(-)
create mode 100644 src/mapi/glapi/gen/ARB_draw_indirect.xml
diff --git a/src/mapi/glapi/gen/ARB_draw_indirect.xml b/src/mapi/glapi/gen/ARB_draw_indirect.xml
new file mode 100644
index 0000000..7de03cd
--- /dev/null
+++ b/src/mapi/glapi/gen/ARB_draw_indirect.xml
@@ -0,0 +1,45 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_draw_indirect" number="87">
+
+ <enum name="DRAW_INDIRECT_BUFFER" value="0x8F3F"/>
+ <enum name="DRAW_INDIRECT_BUFFER_BINDING" value="0x8F43"/>
+
+ <function name="DrawArraysIndirect" offset="assign" exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="indirect" type="const GLvoid *"/>
+ </function>
+
+ <function name="DrawElementsIndirect" offset="assign" exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="indirect" type="const GLvoid *"/>
+ </function>
+
+</category>
+
+
+<category name="GL_ARB_multi_draw_indirect" number="133">
+
+ <function name="MultiDrawArraysIndirect" offset="assign" exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="indirect" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="stride" type="GLsizei"/>
+ </function>
+
+ <function name="MultiDrawElementsIndirect" offset="assign" exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="indirect" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="stride" type="GLsizei"/>
+ </function>
+
+</category>
+
+
+</OpenGLAPI>
diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am
index cbbf659..0c67513 100644
--- a/src/mapi/glapi/gen/Makefile.am
+++ b/src/mapi/glapi/gen/Makefile.am
@@ -98,6 +98,7 @@ API_XML = \
ARB_draw_buffers.xml \
ARB_draw_buffers_blend.xml \
ARB_draw_elements_base_vertex.xml \
+ ARB_draw_indirect.xml \
ARB_draw_instanced.xml \
ARB_ES2_compatibility.xml \
ARB_ES3_compatibility.xml \
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 69014c5..7cab5ba 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -8241,6 +8241,8 @@
<!-- ARB extensions #86...#93 -->
+<xi:include href="ARB_draw_indirect.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_ARB_transform_feedback3" number="94">
<enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/>
<enum name="MAX_VERTEX_STREAMS" value="0x8E71"/>
@@ -8466,7 +8468,7 @@
<xi:include href="ARB_invalidate_subdata.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extensions #133...#138 -->
+<!-- ARB extensions #134...#138 -->
<xi:include href="ARB_texture_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 58cff9b..e7fbcc5 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -667,8 +667,8 @@ const struct function gl_core_functions_possible[] = {
{ "glVertexAttribP3uiv", 43, -1 },
{ "glVertexAttribP4ui", 43, -1 },
{ "glVertexAttribP4uiv", 43, -1 },
-// { "glDrawArraysIndirect", 43, -1 }, // XXX: Add to xml
-// { "glDrawElementsIndirect", 43, -1 }, // XXX: Add to xml
+ { "glDrawArraysIndirect", 43, -1 },
+ { "glDrawElementsIndirect", 43, -1 },
// { "glUniform1d", 43, -1 }, // XXX: Add to xml
// { "glUniform2d", 43, -1 }, // XXX: Add to xml
// { "glUniform3d", 43, -1 }, // XXX: Add to xml
@@ -877,8 +877,8 @@ const struct function gl_core_functions_possible[] = {
{ "glInvalidateBufferData", 43, -1 },
{ "glInvalidateFramebuffer", 43, -1 },
{ "glInvalidateSubFramebuffer", 43, -1 },
-// { "glMultiDrawArraysIndirect", 43, -1 }, // XXX: Add to xml
-// { "glMultiDrawElementsIndirect", 43, -1 }, // XXX: Add to xml
+ { "glMultiDrawArraysIndirect", 43, -1 },
+ { "glMultiDrawElementsIndirect", 43, -1 },
// { "glGetProgramInterfaceiv", 43, -1 }, // XXX: Add to xml
// { "glGetProgramResourceIndex", 43, -1 }, // XXX: Add to xml
// { "glGetProgramResourceName", 43, -1 }, // XXX: Add to xml
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 5e1f80c..3f977fc 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -1564,6 +1564,34 @@ vbo_exec_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name,
vbo_draw_transform_feedback(ctx, mode, obj, stream, primcount);
}
+/**
+ * Like [Multi]DrawArrays/Elements, but they take most arguments from
+ * a buffer object.
+ */
+static void GLAPIENTRY
+vbo_exec_DrawArraysIndirect(GLenum mode, const GLvoid *indirect)
+{
+}
+
+static void GLAPIENTRY
+vbo_exec_DrawElementsIndirect(GLenum mode, GLenum type,
+ const GLvoid *indirect)
+{
+}
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawArraysIndirect(GLenum mode,
+ const GLvoid *indirect,
+ GLsizei primcount, GLsizei stride)
+{
+}
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElementsIndirect(GLenum mode, GLenum type,
+ const GLvoid *indirect,
+ GLsizei primcount, GLsizei stride)
+{
+}
/**
* Initialize the dispatch table with the VBO functions for drawing.
@@ -1595,6 +1623,10 @@ vbo_initialize_exec_dispatch(const struct gl_context *ctx,
SET_DrawElementsInstancedBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseInstance);
SET_DrawElementsInstancedBaseVertex(exec, vbo_exec_DrawElementsInstancedBaseVertex);
SET_DrawElementsInstancedBaseVertexBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseVertexBaseInstance);
+ SET_DrawArraysIndirect(exec, vbo_exec_DrawArraysIndirect);
+ SET_DrawElementsIndirect(exec, vbo_exec_DrawElementsIndirect);
+ SET_MultiDrawArraysIndirect(exec, vbo_exec_MultiDrawArraysIndirect);
+ SET_MultiDrawElementsIndirect(exec, vbo_exec_MultiDrawElementsIndirect);
}
if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
--
1.8.4.2
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