[Mesa-dev] [PATCH V3 12/13] vbo: map indirect buffer and extract params if doing sw primitive restart
Chris Forbes
chrisf at ijw.co.nz
Sat Nov 9 01:02:38 PST 2013
V2: Check for mapping failure (thanks Brian)
V3: - Change error on mapping failure to OUT_OF_MEMORY (Brian)
- Unconst; remove casting away of const.
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/vbo/vbo_primitive_restart.c | 33 +++++++++++++++++++++++++++++++++
1 file changed, 33 insertions(+)
diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c
index 75e760f..e0bd233 100644
--- a/src/mesa/vbo/vbo_primitive_restart.c
+++ b/src/mesa/vbo/vbo_primitive_restart.c
@@ -180,6 +180,39 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer;
void *ptr;
+ /* If there is an indirect buffer, map it and extract the draw params */
+ if (indirect && prims[0].is_indirect) {
+ struct _mesa_prim new_prim = *prims;
+ struct _mesa_index_buffer new_ib = *ib;
+ const uint32_t *indirect_params;
+ if (!ctx->Driver.MapBufferRange(ctx, 0, indirect->Size, GL_MAP_READ_BIT,
+ indirect)) {
+
+ /* something went wrong with mapping, give up */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "failed to map indirect buffer for sw primitive restart");
+ return;
+ }
+
+ assert(nr_prims == 1);
+ indirect_params = (const uint32_t *) ADD_POINTERS(indirect->Pointer,
+ new_prim.indirect_offset);
+
+ new_prim.is_indirect = 0;
+ new_prim.count = indirect_params[0];
+ new_prim.num_instances = indirect_params[1];
+ new_prim.start = indirect_params[2];
+ new_prim.basevertex = indirect_params[3];
+ new_prim.base_instance = indirect_params[4];
+
+ new_ib.count = new_prim.count;
+
+ prims = &new_prim;
+ ib = &new_ib;
+
+ ctx->Driver.UnmapBuffer(ctx, indirect);
+ }
+
/* Find the sub-primitives. These are regions in the index buffer which
* are split based on the primitive restart index value.
*/
--
1.8.4.2
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