[Mesa-dev] [PATCH V3 07/13] mesa: add is_indirect to _mesa_prim

Chris Forbes chrisf at ijw.co.nz
Sat Nov 9 01:02:33 PST 2013


Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
 src/mesa/vbo/vbo.h            | 3 ++-
 src/mesa/vbo/vbo_exec_array.c | 5 +++++
 2 files changed, 7 insertions(+), 1 deletion(-)

diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index e1914c8..f58fa0b 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -46,7 +46,8 @@ struct _mesa_prim {
    GLuint end:1;
    GLuint weak:1;
    GLuint no_current_update:1;
-   GLuint pad:19;
+   GLuint is_indirect:1;
+   GLuint pad:18;
 
    GLuint start;
    GLuint count;
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 1c6b8b3..6af284d 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -965,6 +965,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
    prim[0].start = 0;
    prim[0].count = count;
    prim[0].indexed = 1;
+   prim[0].is_indirect = 0;
    prim[0].basevertex = basevertex;
    prim[0].num_instances = numInstances;
    prim[0].base_instance = baseInstance;
@@ -1578,6 +1579,7 @@ vbo_validated_drawarraysindirect(struct gl_context *ctx,
    prim[0].begin = 1;
    prim[0].end = 1;
    prim[0].mode = mode;
+   prim[0].is_indirect = 1;
    prim[0].indirect_offset = (GLsizeiptr)indirect;
 
    /* NOTE: We do NOT want to handle primitive restart here, nor perform any
@@ -1623,6 +1625,7 @@ vbo_validated_multidrawarraysindirect(struct gl_context *ctx,
    for (i = 0; i < primcount; ++i, offset += stride) {
       prim[i].mode = mode;
       prim[i].indirect_offset = offset;
+      prim[i].is_indirect = 1;
    }
 
    check_buffers_are_unmapped(exec->array.inputs);
@@ -1660,6 +1663,7 @@ vbo_validated_drawelementsindirect(struct gl_context *ctx,
    prim[0].mode = mode;
    prim[0].indexed = 1;
    prim[0].indirect_offset = (GLsizeiptr)indirect;
+   prim[0].is_indirect = 1;
 
    check_buffers_are_unmapped(exec->array.inputs);
    vbo->draw_prims(ctx, prim, 1,
@@ -1708,6 +1712,7 @@ vbo_validated_multidrawelementsindirect(struct gl_context *ctx,
       prim[i].mode = mode;
       prim[i].indexed = 1;
       prim[i].indirect_offset = offset;
+      prim[i].is_indirect = 1;
    }
 
    check_buffers_are_unmapped(exec->array.inputs);
-- 
1.8.4.2



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