[Mesa-dev] [RFC] Haiku viewport / framebuffer invalidation
Alexander von Gluck IV
kallisti5 at unixzen.com
Mon Nov 11 09:29:49 PST 2013
I've been banging my head against a wall for a while now on this.
So the Haiku applications that call glViewport(.. for window
resizes,etc never actually execute the Driver's Viewport call.
I found "void GLAPIENTRY _mesa_Viewport" in viewport.c, however I
have a feeling this never gets called as softpipe is a Gallium
driver not a Mesa driver.
I know there are stamp's in the st_context and st_framebuffer, however
++'ing them on a window resize doesn't seem to solve the issue.
Our libGL actually is aware of window resizes, so I have a fix in that
manually calls the viewport calls on resize.. however I don't think
this is a good long term fix as the viewport is always forced to the
size of the window (which isn't correct was far as I know)
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