[Mesa-dev] [PATCH 3/3] mesa: call update_array_format() after error checking
Brian Paul
brianp at vmware.com
Tue Nov 12 07:57:26 PST 2013
We try to do all error checking before changing any GL state.
Cc: "10.0" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/varray.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index d17d698..0f38270 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -390,11 +390,6 @@ update_array(struct gl_context *ctx,
return;
}
- if (!update_array_format(ctx, func, attrib, legalTypesMask, sizeMin, sizeMax,
- size, type, normalized, integer, 0)) {
- return;
- }
-
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
return;
@@ -418,6 +413,11 @@ update_array(struct gl_context *ctx,
return;
}
+ if (!update_array_format(ctx, func, attrib, legalTypesMask, sizeMin,
+ sizeMax, size, type, normalized, integer, 0)) {
+ return;
+ }
+
/* Reset the vertex attrib binding */
vertex_attrib_binding(ctx, attrib, attrib);
--
1.7.10.4
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