[Mesa-dev] [PATCH 3/3] mesa: call update_array_format() after error checking

Brian Paul brianp at vmware.com
Tue Nov 12 07:57:26 PST 2013


We try to do all error checking before changing any GL state.

Cc: "10.0" <mesa-stable at lists.freedesktop.org>
---
 src/mesa/main/varray.c |   10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index d17d698..0f38270 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -390,11 +390,6 @@ update_array(struct gl_context *ctx,
       return;
    }
 
-   if (!update_array_format(ctx, func, attrib, legalTypesMask, sizeMin, sizeMax,
-                            size, type, normalized, integer, 0)) {
-      return;
-   }
-
    if (stride < 0) {
       _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
       return;
@@ -418,6 +413,11 @@ update_array(struct gl_context *ctx,
       return;
    }
 
+   if (!update_array_format(ctx, func, attrib, legalTypesMask, sizeMin,
+                            sizeMax, size, type, normalized, integer, 0)) {
+      return;
+   }
+
    /* Reset the vertex attrib binding */
    vertex_attrib_binding(ctx, attrib, attrib);
 
-- 
1.7.10.4



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