[Mesa-dev] [PATCH 06/27] mesa: Store the performance monitor object's name.
Kenneth Graunke
kenneth at whitecape.org
Wed Nov 13 17:52:11 PST 2013
Being able to print monitor->Name is really useful for debugging.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Cc: Eric Anholt <eric at anholt.net>
Cc: Carl Worth <cworth at cworth.org>
Cc: Juha-Pekka Heikkilä <juha-pekka.heikkila at intel.com>
---
src/mesa/main/mtypes.h | 2 ++
src/mesa/main/performance_monitor.c | 2 ++
2 files changed, 4 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 41ffdb7..b9d319a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1846,6 +1846,8 @@ struct gl_transform_feedback_state
*/
struct gl_perf_monitor_object
{
+ GLuint Name;
+
GLboolean Active;
/**
diff --git a/src/mesa/main/performance_monitor.c b/src/mesa/main/performance_monitor.c
index 17cae51..06c5c2f 100644
--- a/src/mesa/main/performance_monitor.c
+++ b/src/mesa/main/performance_monitor.c
@@ -62,6 +62,8 @@ new_performance_monitor(struct gl_context *ctx, GLuint index)
if (m == NULL)
return NULL;
+ m->Name = index;
+
m->ActiveGroups =
rzalloc_array(NULL, unsigned, ctx->PerfMonitor.NumGroups);
--
1.8.3.2
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