[Mesa-dev] [Bug 71591] Second Life shaders fail to compile

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 14 09:14:33 PST 2013


José Fonseca <jfonseca at vmware.com> changed:

           What    |Removed                     |Added
                 CC|                            |brianp at vmware.com,
                   |                            |jfonseca at vmware.com

--- Comment #3 from José Fonseca <jfonseca at vmware.com> ---
We saw other apps doing the same (Photoshop).  And we ended up working around
it with a small non-invasive change in Mesa.

This seems a common mistake.  I think we should consider applying it in
upstream mesa too, for sake of compatability.

You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20131114/cf3b6747/attachment.html>

More information about the mesa-dev mailing list