[Mesa-dev] [PATCH 2/2] svga: we don't supported 3D compressed textures
Brian Paul
brianp at vmware.com
Mon Nov 18 14:55:49 PST 2013
---
src/gallium/drivers/svga/svga_screen.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 3c013ea..ebcad2c 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -23,6 +23,7 @@
*
**********************************************************/
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_string.h"
@@ -446,6 +447,11 @@ svga_is_format_supported( struct pipe_screen *screen,
}
}
+ if (target == PIPE_TEXTURE_3D && util_format_is_compressed(format)) {
+ /* we don't support compressed 3D textures at this time */
+ return FALSE;
+ }
+
/*
* Query the host capabilities.
*/
--
1.7.10.4
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