[Mesa-dev] [PATCH] mesa: Fix setup of LocalParams array.
Brian Paul
brianp at vmware.com
Mon Nov 18 15:33:00 PST 2013
On 11/18/2013 04:25 PM, Brian Paul wrote:
> On 11/18/2013 11:07 AM, Eric Anholt wrote:
>> i965 passed piglit, but swrast and gallium both segfaulted without this.
>> i965 happened to work because it never ran _mesa_load_state_parameters()
>> on the new program before the test called glProgramLocalParameter(),
>> which
>> was allocating a LocalParams array for the fallback path.
>>
>> Bugzilla:
>> https://urldefense.proofpoint.com/v1/url?u=https://bugs.freedesktop.org/show_bug.cgi?id%3D71734&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=lGQMzzTgII0I7jefp2FHq7WtZ%2BTLs8wadB%2BiIj9xpBY%3D%0A&m=n3QosB0LfKkjHz3sK6d%2F4MBWkl%2BZgLi1HA1PNmcAH4Q%3D%0A&s=8ce86f72ab8d603739e1c773d926cb29e6f912ee659e0e7181ee3da13da6ec7b
>>
>> ---
>> src/mesa/program/arbprogparse.c | 1 +
>> 1 file changed, 1 insertion(+)
>>
>> diff --git a/src/mesa/program/arbprogparse.c
>> b/src/mesa/program/arbprogparse.c
>> index 5b96650..5d92176 100644
>> --- a/src/mesa/program/arbprogparse.c
>> +++ b/src/mesa/program/arbprogparse.c
>> @@ -127,6 +127,7 @@ _mesa_parse_arb_fragment_program(struct
>> gl_context* ctx, GLenum target,
>> if (program->Base.Parameters)
>> _mesa_free_parameter_list(program->Base.Parameters);
>> program->Base.Parameters = prog.Parameters;
>> + program->Base.LocalParams = prog.LocalParams;
>>
>> /* Append fog instructions now if the program has "OPTION
>> ARB_fog_exp"
>> * or similar. We used to leave this up to drivers, but it appears
>>
>
> The same change needs to be done in the _mesa_parse_arb_vertex_program()
> function too:
>
> @@ -205,6 +206,7 @@ _mesa_parse_arb_vertex_program(struct gl_context
> *ctx, GLenu
> if (program->Base.Parameters)
> _mesa_free_parameter_list(program->Base.Parameters);
> program->Base.Parameters = prog.Parameters;
> + program->Base.LocalParams = prog.LocalParams;
>
> #if DEBUG_VP
> printf("____________Vertex program %u __________\n",
> program->Base.Id);
And yes, it's lame that the same code is in two places. I could fix
that up in a follow-on patch.
-Brian
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