[Mesa-dev] [PATCH] mesa: enable GL_TEXTURE_LOD_BIAS set/get

Eric Anholt eric at anholt.net
Tue Nov 19 12:16:24 PST 2013


Tapani Pälli <tapani.palli at intel.com> writes:

> Earlier comments suggest this was removed from GL core spec but it is
> still there. Enabling makes 'texture_lod_bias_getter' Khronos
> conformance tests pass, also removes some errors from Metro Last Light
> game which is using this API.

Looks to me like this makes things start erroring on a compat context.

>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  src/mesa/main/texparam.c | 15 +++++++--------
>  1 file changed, 7 insertions(+), 8 deletions(-)
>
> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> index d56b7d9..e1bfeb0 100644
> --- a/src/mesa/main/texparam.c
> +++ b/src/mesa/main/texparam.c
> @@ -684,11 +684,7 @@ set_tex_parameterf(struct gl_context *ctx,
>        return GL_FALSE;
>  
>     case GL_TEXTURE_LOD_BIAS:
> -      /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias.
> -       * It was removed in core-profile, and it has never existed in OpenGL
> -       * ES.
> -       */
> -      if (ctx->API != API_OPENGL_COMPAT)
> +      if (_mesa_is_gles(ctx))
>           goto invalid_pname;
>  
>        if (!target_allows_setting_sampler_parameters(texObj->Target))
> @@ -1513,7 +1509,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
>           *params = (GLfloat) obj->DepthMode;
>           break;
>        case GL_TEXTURE_LOD_BIAS:
> -         if (ctx->API != API_OPENGL_COMPAT)
> +         if (_mesa_is_gles(ctx))
>              goto invalid_pname;
>  
>           *params = obj->Sampler.LodBias;
> @@ -1701,10 +1697,13 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
>           *params = (GLint) obj->DepthMode;
>           break;
>        case GL_TEXTURE_LOD_BIAS:
> -         if (ctx->API != API_OPENGL_COMPAT)
> +         if (_mesa_is_gles(ctx))
>              goto invalid_pname;
>  
> -         *params = (GLint) obj->Sampler.LodBias;
> +         /* GL spec 'Data Conversions' section specifies that floating-point
> +          * value in integer Get function is rounded to nearest integer
> +          */
> +         *params = (GLint) roundf(obj->Sampler.LodBias);
>           break;
>        case GL_TEXTURE_CROP_RECT_OES:
>           if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
> -- 
> 1.8.1.4
>
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> mesa-dev at lists.freedesktop.org
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