[Mesa-dev] [PATCH] st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
Marek Olšák
maraeo at gmail.com
Tue Nov 19 12:16:30 PST 2013
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Tue, Nov 19, 2013 at 9:11 PM, Brian Paul <brianp at vmware.com> wrote:
> We need to check the drawbuffer's orientation before inverting Y
> coordinates. Fixes piglit feedback tests when running with the
> -fbo option.
>
> Cc: "9.2" "10.0" <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/state_tracker/st_cb_feedback.c | 6 ++++--
> 1 file changed, 4 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
> index d2e4346..34a16cc 100644
> --- a/src/mesa/state_tracker/st_cb_feedback.c
> +++ b/src/mesa/state_tracker/st_cb_feedback.c
> @@ -85,9 +85,11 @@ feedback_vertex(struct gl_context *ctx, const struct draw_context *draw,
> const GLfloat *color, *texcoord;
> GLuint slot;
>
> - /* Recall that Y=0=Top of window for Gallium wincoords */
> win[0] = v->data[0][0];
> - win[1] = ctx->DrawBuffer->Height - v->data[0][1];
> + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
> + win[1] = ctx->DrawBuffer->Height - v->data[0][1];
> + else
> + win[1] = v->data[0][1];
> win[2] = v->data[0][2];
> win[3] = 1.0F / v->data[0][3];
>
> --
> 1.7.10.4
>
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