[Mesa-dev] [PATCH 18/18] mesa: Remove unused arguments from driver->DepthRange
Courtney Goeltzenleuchter
courtney at lunarg.com
Wed Nov 20 14:59:34 PST 2013
Signed-off-by: Courtney Goeltzenleuchter <courtney at LunarG.com>
---
src/mesa/drivers/dri/i915/i830_state.c | 2 +-
src/mesa/drivers/dri/i915/i830_vtbl.c | 2 +-
src/mesa/drivers/dri/i915/i915_state.c | 2 +-
src/mesa/drivers/dri/i915/i915_vtbl.c | 2 +-
src/mesa/drivers/dri/r200/r200_state.c | 3 +--
src/mesa/drivers/dri/radeon/radeon_common.c | 4 +---
src/mesa/drivers/dri/radeon/radeon_state.c | 3 +--
src/mesa/main/dd.h | 3 +--
src/mesa/main/viewport.c | 2 +-
9 files changed, 9 insertions(+), 14 deletions(-)
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index b4298ad..3435359 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -453,7 +453,7 @@ i830DepthMask(struct gl_context * ctx, GLboolean flag)
/** Called from ctx->Driver.DepthRange() */
static void
-i830DepthRange(struct gl_context * ctx, GLuint idx, GLclampd nearval, GLclampd farval)
+i830DepthRange(struct gl_context * ctx, GLuint idx)
{
intelCalcViewport(ctx);
}
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 0a90fc0..a8e67c2 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -839,7 +839,7 @@ i830_update_draw_buffer(struct intel_context *intel)
*/
ctx->Driver.Scissor(ctx, 0);
- ctx->Driver.DepthRange(ctx, 0, ctx->ViewportArray[0].Near, ctx->ViewportArray[0].Far);
+ ctx->Driver.DepthRange(ctx, 0);
/* Update culling direction which changes depending on the
* orientation of the buffer:
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 8ae7202..47c01a0 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -426,7 +426,7 @@ intelCalcViewport(struct gl_context * ctx)
/** Called from ctx->Driver.DepthRange() */
static void
-i915DepthRange(struct gl_context * ctx, GLuint idx, GLclampd nearval, GLclampd farval)
+i915DepthRange(struct gl_context * ctx, GLuint idx)
{
intelCalcViewport(ctx);
}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 80a0ff3..778e523 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -811,7 +811,7 @@ i915_update_draw_buffer(struct intel_context *intel)
/* Set state we know depends on drawable parameters:
*/
- ctx->Driver.DepthRange(ctx, 0, ctx->ViewportArray[0].Near, ctx->ViewportArray[0].Far);
+ ctx->Driver.DepthRange(ctx, 0);
ctx->Driver.Scissor(ctx, 0);
/* Update culling direction which changes depending on the
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index a9c9f9f..bda8d89 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1611,8 +1611,7 @@ static void r200Viewport( struct gl_context *ctx, GLuint idx)
radeon_viewport(ctx);
}
-static void r200DepthRange( struct gl_context *ctx, GLuint idx,
- GLclampd nearval, GLclampd farval )
+static void r200DepthRange( struct gl_context *ctx, GLuint idx)
{
r200UpdateWindow( ctx );
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index d7121c4..eeedae5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -333,9 +333,7 @@ void radeon_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
radeon->NewGLState |= _NEW_SCISSOR;
if (ctx->Driver.DepthRange)
- ctx->Driver.DepthRange(ctx, 0,
- ctx->ViewportArray[0].Near,
- ctx->ViewportArray[0].Far);
+ ctx->Driver.DepthRange(ctx, 0);
/* Update culling direction which changes depending on the
* orientation of the buffer:
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 52ddbfd..534ec46 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1395,8 +1395,7 @@ static void radeonViewport( struct gl_context *ctx, GLuint idx)
radeon_viewport(ctx);
}
-static void radeonDepthRange( struct gl_context *ctx, GLuint idx,
- GLclampd nearval, GLclampd farval )
+static void radeonDepthRange( struct gl_context *ctx, GLuint idx)
{
radeonUpdateWindow( ctx );
}
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index c61fe12..c8618b5 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -479,8 +479,7 @@ struct dd_function_table {
/** Enable or disable writing into the depth buffer */
void (*DepthMask)(struct gl_context *ctx, GLboolean flag);
/** Specify mapping of depth values from NDC to window coordinates */
- void (*DepthRange)(struct gl_context *ctx, GLuint idx,
- GLclampd nearval, GLclampd farval);
+ void (*DepthRange)(struct gl_context *ctx, GLuint idx);
/** Specify the current buffer for writing */
void (*DrawBuffer)( struct gl_context *ctx, GLenum buffer );
/** Specify the buffers for writing for fragment programs*/
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index ce1dd2f..a85a528 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -256,7 +256,7 @@ _mesa_set_depthrangei(struct gl_context *ctx, GLuint index,
#endif
if (ctx->Driver.DepthRange) {
- ctx->Driver.DepthRange(ctx, index, nearval, farval);
+ ctx->Driver.DepthRange(ctx, index);
}
}
--
1.8.1.2
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