[Mesa-dev] [Bug 71912] Compounded macros in shaders: huge memory consumption
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Nov 22 03:19:43 PST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=71912
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|mesa-dev at lists.freedesktop. |idr at freedesktop.org
|org |
QA Contact| |intel-3d-bugs at lists.freedes
| |ktop.org
Component|Mesa core |glsl-compiler
--- Comment #3 from Kenneth Graunke <kenneth at whitecape.org> ---
Since this is a preprocessor issue, changing the component to glsl-compiler and
reassigning to Carl as a default assignee.
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