[Mesa-dev] [Bug 71912] Compounded macros in shaders: huge memory consumption

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 22 03:19:43 PST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=71912

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|mesa-dev at lists.freedesktop. |idr at freedesktop.org
                   |org                         |
         QA Contact|                            |intel-3d-bugs at lists.freedes
                   |                            |ktop.org
          Component|Mesa core                   |glsl-compiler

--- Comment #3 from Kenneth Graunke <kenneth at whitecape.org> ---
Since this is a preprocessor issue, changing the component to glsl-compiler and
reassigning to Carl as a default assignee.

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