[Mesa-dev] [PATCH 09/23] glsl/parser: Handle image memory qualifiers.
Francisco Jerez
currojerez at riseup.net
Tue Nov 26 00:02:25 PST 2013
---
src/glsl/glsl_parser.yy | 83 +++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 83 insertions(+)
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index e436b16..e207510 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -1298,6 +1298,63 @@ layout_qualifier_id:
/* Layout qualifiers for ARB_shader_image_load_store. */
if (state->ARB_shader_image_load_store_enable ||
state->is_version(420, 0)) {
+ if (!$$.flags.i) {
+ struct {
+ const char *name;
+ GLenum format;
+ glsl_base_type base_type;
+ } map[] = {
+ { "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT },
+ { "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT },
+ { "rg32f", GL_RG32F, GLSL_TYPE_FLOAT },
+ { "rg16f", GL_RG16F, GLSL_TYPE_FLOAT },
+ { "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT },
+ { "r32f", GL_R32F, GLSL_TYPE_FLOAT },
+ { "r16f", GL_R16F, GLSL_TYPE_FLOAT },
+ { "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT },
+ { "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT },
+ { "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT },
+ { "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT },
+ { "rg32ui", GL_RG32UI, GLSL_TYPE_UINT },
+ { "rg16ui", GL_RG16UI, GLSL_TYPE_UINT },
+ { "rg8ui", GL_RG8UI, GLSL_TYPE_UINT },
+ { "r32ui", GL_R32UI, GLSL_TYPE_UINT },
+ { "r16ui", GL_R16UI, GLSL_TYPE_UINT },
+ { "r8ui", GL_R8UI, GLSL_TYPE_UINT },
+ { "rgba32i", GL_RGBA32I, GLSL_TYPE_INT },
+ { "rgba16i", GL_RGBA16I, GLSL_TYPE_INT },
+ { "rgba8i", GL_RGBA8I, GLSL_TYPE_INT },
+ { "rg32i", GL_RG32I, GLSL_TYPE_INT },
+ { "rg16i", GL_RG16I, GLSL_TYPE_INT },
+ { "rg8i", GL_RG8I, GLSL_TYPE_INT },
+ { "r32i", GL_R32I, GLSL_TYPE_INT },
+ { "r16i", GL_R16I, GLSL_TYPE_INT },
+ { "r8i", GL_R8I, GLSL_TYPE_INT },
+ { "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT },
+ { "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT },
+ { "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT },
+ { "rg16", GL_RG16, GLSL_TYPE_FLOAT },
+ { "rg8", GL_RG8, GLSL_TYPE_FLOAT },
+ { "r16", GL_R16, GLSL_TYPE_FLOAT },
+ { "r8", GL_R8, GLSL_TYPE_FLOAT },
+ { "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT },
+ { "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT },
+ { "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT },
+ { "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT },
+ { "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT },
+ { "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT }
+ };
+
+ for (unsigned i = 0; i < Elements(map); i++) {
+ if (match_layout_qualifier($1, map[i].name, state) == 0) {
+ $$.flags.q.explicit_image_format = 1;
+ $$.image_format = map[i].format;
+ $$.image_base_type = map[i].base_type;
+ break;
+ }
+ }
+ }
+
if (!$$.flags.i &&
match_layout_qualifier($1, "early_fragment_tests", state) == 0) {
$$.flags.q.early_fragment_tests = 1;
@@ -1615,6 +1672,32 @@ storage_qualifier:
memset(& $$, 0, sizeof($$));
$$.flags.q.uniform = 1;
}
+ | COHERENT
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.coherent = 1;
+ }
+ | VOLATILE
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q._volatile = 1;
+ }
+ | RESTRICT
+ {
+ STATIC_ASSERT(sizeof($$.flags.q) <= sizeof($$.flags.i));
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q._restrict = 1;
+ }
+ | READONLY
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.read_only = 1;
+ }
+ | WRITEONLY
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.write_only = 1;
+ }
;
type_specifier:
--
1.8.3.4
More information about the mesa-dev
mailing list