[Mesa-dev] [PATCH v2 3/3] draw/llvm: delete unneeded LLVM stuff earlier
Frank Henigman
fjhenigman at google.com
Tue Oct 1 12:15:43 PDT 2013
Free up unneeded LLVM stuff immediately after generating vertex shader
code. Saves about 500K per shader.
---
src/gallium/auxiliary/draw/draw_llvm.c | 21 ++++++++++-----------
1 file changed, 10 insertions(+), 11 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 03668d9..a37b053 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -594,6 +594,14 @@ draw_llvm_create_variant(struct draw_llvm *llvm,
variant->jit_func_elts = (draw_jit_vert_func_elts)
gallivm_jit_function(variant->gallivm, variant->function_elts);
+ gallivm_free_function(variant->gallivm,
+ variant->function, variant->jit_func);
+
+ gallivm_free_function(variant->gallivm,
+ variant->function_elts, variant->jit_func_elts);
+
+ gallivm_teardown(variant->gallivm);
+
variant->shader = shader;
variant->list_item_global.base = variant;
variant->list_item_local.base = variant;
@@ -1999,17 +2007,8 @@ draw_llvm_destroy_variant(struct draw_llvm_variant *variant)
{
struct draw_llvm *llvm = variant->llvm;
- if (variant->function_elts) {
- gallivm_free_function(variant->gallivm,
- variant->function_elts, variant->jit_func_elts);
- }
-
- if (variant->function) {
- gallivm_free_function(variant->gallivm,
- variant->function, variant->jit_func);
- }
-
- gallivm_destroy(variant->gallivm);
+ gallivm_free_code(variant->gallivm);
+ FREE(variant->gallivm);
remove_from_list(&variant->list_item_local);
variant->shader->variants_cached--;
--
1.8.4
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