[Mesa-dev] [PATCH 02/14] glsl: Add type predicate to check whether a type contains any opaque types.

Francisco Jerez currojerez at riseup.net
Tue Oct 1 19:15:32 PDT 2013


And use it to forbid comparisons of opaque operands.  According to the
GL 4.2 specification:

> Except for array indexing, structure member selection, and
> parentheses, opaque variables are not allowed to be operands in
> expressions.
---
 src/glsl/ast_to_hir.cpp |  4 ++++
 src/glsl/glsl_types.cpp | 18 ++++++++++++++++++
 src/glsl/glsl_types.h   |  5 +++++
 3 files changed, 27 insertions(+)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 99159dc..db59d0a 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1197,6 +1197,10 @@ ast_expression::hir(exec_list *instructions,
                  !state->check_version(120, 300, &loc,
                                        "array comparisons forbidden")) {
 	 error_emitted = true;
+      } else if ((op[0]->type->contains_opaque() ||
+                  op[1]->type->contains_opaque())) {
+         _mesa_glsl_error(&loc, state, "opaque type comparisons forbidden");
+         error_emitted = true;
       }
 
       if (error_emitted) {
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index e1fe153..a9b7eb3 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -162,6 +162,24 @@ glsl_type::contains_integer() const
    }
 }
 
+bool
+glsl_type::contains_opaque() const {
+   switch (base_type) {
+   case GLSL_TYPE_SAMPLER:
+   case GLSL_TYPE_ATOMIC_UINT:
+      return true;
+   case GLSL_TYPE_ARRAY:
+      return element_type()->contains_opaque();
+   case GLSL_TYPE_STRUCT:
+      for (unsigned int i = 0; i < length; i++) {
+         if (fields.structure[i].type->contains_opaque())
+            return true;
+      }
+      return false;
+   default:
+      return false;
+   }
+}
 
 gl_texture_index
 glsl_type::sampler_index() const
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index d00b9e7..133b0af 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -463,6 +463,11 @@ struct glsl_type {
    }
 
    /**
+    * Return whether a type contains any opaque types.
+    */
+   bool contains_opaque() const;
+
+   /**
     * Query the full type of a matrix row
     *
     * \return
-- 
1.8.3.4



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