[Mesa-dev] [PATCH v2 11/14] i965: Handle the 'atomic_uint' GLSL type.
Francisco Jerez
currojerez at riseup.net
Tue Oct 1 19:15:41 PDT 2013
v2: Use the contains_atomic() convenience method. Add missing check
in fs_visitor::visit(ir_variable *).
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 2 ++
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 3 ++-
src/mesa/drivers/dri/i965/brw_shader.cpp | 1 +
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 4 +++-
4 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 05725b7..86256fe 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -481,6 +481,8 @@ fs_visitor::type_size(const struct glsl_type *type)
* link time.
*/
return 0;
+ case GLSL_TYPE_ATOMIC_UINT:
+ return 0;
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 89d4102..b5132f0 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -106,7 +106,7 @@ fs_visitor::visit(ir_variable *ir)
* ir_binop_ubo_load expressions and not ir_dereference_variable for UBO
* variables, so no need for them to be in variable_ht.
*/
- if (ir->is_in_uniform_block())
+ if (ir->is_in_uniform_block() || ir->type->contains_atomic())
return;
if (dispatch_width == 16) {
@@ -777,6 +777,7 @@ fs_visitor::emit_assignment_writes(fs_reg &l, fs_reg &r,
break;
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_ATOMIC_UINT:
break;
case GLSL_TYPE_VOID:
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 41de80b..7f8c848 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -298,6 +298,7 @@ brw_type_for_base_type(const struct glsl_type *type)
return brw_type_for_base_type(type->fields.array);
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_ATOMIC_UINT:
/* These should be overridden with the type of the member when
* dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely
* way to trip up if we don't.
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 6b9c4c6..49d0929 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -567,6 +567,8 @@ type_size(const struct glsl_type *type)
* at link time.
*/
return 1;
+ case GLSL_TYPE_ATOMIC_UINT:
+ return 0;
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
@@ -971,7 +973,7 @@ vec4_visitor::visit(ir_variable *ir)
* ir_binop_ubo_load expressions and not ir_dereference_variable for UBO
* variables, so no need for them to be in variable_ht.
*/
- if (ir->is_in_uniform_block())
+ if (ir->is_in_uniform_block() || ir->type->contains_atomic())
return;
/* Track how big the whole uniform variable is, in case we need to put a
--
1.8.3.4
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