[Mesa-dev] [PATCH 1/2] i965: Add shader time surface to the binding table layout diagrams.
Francisco Jerez
currojerez at riseup.net
Wed Oct 2 11:34:10 PDT 2013
---
src/mesa/drivers/dri/i965/brw_context.h | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 1407f20..4423862 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -674,6 +674,8 @@ struct brw_gs_prog_data
* | : | : |
* | 40 | ABO 3 |
* +-------------------------------+
+ * | 41 | Shader time |
+ * +-------------------------------+
*
* Our VS (and Gen7 GS) binding tables are programmed as follows:
*
@@ -695,6 +697,8 @@ struct brw_gs_prog_data
* | : | : |
* | 32 | ABO 3 |
* +-------------------------------+
+ * | 33 | Shader time |
+ * +-------------------------------+
*
* Our (gen6) GS binding tables are programmed as follows:
*
--
1.8.3.4
More information about the mesa-dev
mailing list