[Mesa-dev] [PATCH 5/7] i965/blorp: Explain why Z24 can't use a sensible format.

Kenneth Graunke kenneth at whitecape.org
Mon Oct 7 16:31:21 PDT 2013

We could conceivably use BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS for
Z24 source images, allowing conversions from Z24 to either Z16 or Z32F.

Unfortunately, we can't use it for destination images since it isn't
supported as a render target.

Using different formats for sources or destinations would be painful,
so for now, punt.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
 src/mesa/drivers/dri/i965/brw_blorp.cpp | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp
index f71db4f..c59bb66 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp
@@ -86,7 +86,11 @@ brw_blorp_surface_info::set(struct brw_context *brw,
       this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
    case MESA_FORMAT_X8_Z24:
-      /* The miptree consists of 32 bits per pixel, arranged as 24-bit depth
+      /* It would make sense to use BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS
+       * here, but unfortunately it isn't supported as a render target, which
+       * would prevent us from blitting to 24-bit depth.
+       *
+       * The miptree consists of 32 bits per pixel, arranged as 24-bit depth
        * values interleaved with 8 "don't care" bits.  Since depth values don't
        * require any blending, it doesn't matter how we interpret the bit
        * pattern as long as we copy the right amount of data, so just map it

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