[Mesa-dev] [PATCH 2/9] i965: Fix texture buffer rendering after a whole buffer replacement.
Eric Anholt
eric at anholt.net
Tue Oct 8 14:00:29 PDT 2013
If glBufferData(), glBufferSubData(0, obj->Size), or similar happens, we
get a new drm_intel_bo for the buffer object, and thus need to re-upload
texture buffer state so we point at the new data.
Fixes the new piglit GL_ARB_texture_buffer_object/data-sync
Cc: "9.2" <mesa-stable at lists.freedesktop.org>
---
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 6e91857..faebc3c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -261,6 +261,7 @@ brw_update_texture_surface(struct gl_context *ctx,
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
uint32_t *surf;
+ /* BRW_NEW_UNIFORM_BUFFER */
if (tObj->Target == GL_TEXTURE_BUFFER) {
brw_update_buffer_texture_surface(ctx, unit, surf_offset);
return;
@@ -795,6 +796,7 @@ const struct brw_tracked_state brw_texture_surfaces = {
.dirty = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
+ BRW_NEW_UNIFORM_BUFFER |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_FRAGMENT_PROGRAM,
--
1.8.4.rc3
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