[Mesa-dev] [PATCH] R600/SI: fix MIMG writemask adjustement

Marek Olšák maraeo at gmail.com
Wed Oct 9 20:17:28 CEST 2013


No, I don't have commit access. I haven't even asked for it yet.

Marek

On Wed, Oct 9, 2013 at 8:01 PM, Tom Stellard <tom at stellard.net> wrote:
> On Wed, Oct 09, 2013 at 03:33:37PM +0200, Marek Olšák wrote:
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> This fixes piglit:
>> - shaders/glsl-fs-texture2d-masked
>> - shaders/glsl-fs-texture2d-masked-4
>>
>> Signed-off-by: Marek Olšák <marek.olsak at amd.com>
>> ---
>>  lib/Target/R600/SIISelLowering.cpp         | 27 +++++++--
>>  test/CodeGen/R600/llvm.SI.sample-masked.ll | 93 ++++++++++++++++++++++++++++++
>>  2 files changed, 114 insertions(+), 6 deletions(-)
>>  create mode 100644 test/CodeGen/R600/llvm.SI.sample-masked.ll
>>
>> diff --git a/lib/Target/R600/SIISelLowering.cpp b/lib/Target/R600/SIISelLowering.cpp
>> index 2174753..891a51b 100644
>> --- a/lib/Target/R600/SIISelLowering.cpp
>> +++ b/lib/Target/R600/SIISelLowering.cpp
>> @@ -1065,7 +1065,9 @@ static unsigned SubIdx2Lane(unsigned Idx) {
>>  void SITargetLowering::adjustWritemask(MachineSDNode *&Node,
>>                                         SelectionDAG &DAG) const {
>>    SDNode *Users[4] = { };
>> -  unsigned Writemask = 0, Lane = 0;
>> +  unsigned Lane = 0;
>> +  unsigned OldDmask = Node->getConstantOperandVal(0);
>> +  unsigned NewDmask = 0;
>>
>>    // Try to figure out the used register components
>>    for (SDNode::use_iterator I = Node->use_begin(), E = Node->use_end();
>> @@ -1076,29 +1078,42 @@ void SITargetLowering::adjustWritemask(MachineSDNode *&Node,
>>          I->getMachineOpcode() != TargetOpcode::EXTRACT_SUBREG)
>>        return;
>>
>> +    /* Lane means which subreg of %VGPRa_VGPRb_VGPRc_VGPRd is used.
>> +     * Note that subregs are packed, i.e. Lane==0 is the first bit set
>> +     * in OldDmask, so it can be any of X,Y,Z,W; Lane==1 is the second bit
>> +     * set, etc. */
>>      Lane = SubIdx2Lane(I->getConstantOperandVal(1));
>>
>> +    // Set which texture component corresponds to the lane.
>> +    unsigned Comp;
>> +    for (unsigned i = 0, Dmask = OldDmask; i <= Lane; i++) {
>> +      assert(Dmask);
>> +      Comp = ffs(Dmask)-1;
>> +      Dmask &= ~(1 << Comp);
>> +    }
>> +
>>      // Abort if we have more than one user per component
>>      if (Users[Lane])
>>        return;
>>
>>      Users[Lane] = *I;
>> -    Writemask |= 1 << Lane;
>> +    NewDmask |= 1 << Comp;
>>    }
>>
>> -  // Abort if all components are used
>> -  if (Writemask == 0xf)
>> +  // Abort if there's no change
>> +  if (NewDmask == OldDmask)
>>      return;
>>
>>    // Adjust the writemask in the node
>>    std::vector<SDValue> Ops;
>> -  Ops.push_back(DAG.getTargetConstant(Writemask, MVT::i32));
>> +  Ops.push_back(DAG.getTargetConstant(NewDmask, MVT::i32));
>>    for (unsigned i = 1, e = Node->getNumOperands(); i != e; ++i)
>>      Ops.push_back(Node->getOperand(i));
>>    Node = (MachineSDNode*)DAG.UpdateNodeOperands(Node, Ops.data(), Ops.size());
>>
>>    // If we only got one lane, replace it with a copy
>> -  if (Writemask == (1U << Lane)) {
>> +  // (if NewDmask has only one bit set...)
>> +  if (NewDmask && (NewDmask & (NewDmask-1)) == 0) {
>>      SDValue RC = DAG.getTargetConstant(AMDGPU::VReg_32RegClassID, MVT::i32);
>>      SDNode *Copy = DAG.getMachineNode(TargetOpcode::COPY_TO_REGCLASS,
>>                                        SDLoc(), Users[Lane]->getValueType(0),
>> diff --git a/test/CodeGen/R600/llvm.SI.sample-masked.ll b/test/CodeGen/R600/llvm.SI.sample-masked.ll
>> new file mode 100644
>> index 0000000..1b4cc4e
>> --- /dev/null
>> +++ b/test/CodeGen/R600/llvm.SI.sample-masked.ll
>> @@ -0,0 +1,93 @@
>> +;RUN: llc < %s -march=r600 -mcpu=verde | FileCheck %s
>> +
>> +; CHECK: @v1
>
> I always forget to mention this, but we should use CHECK-LABEL: when
> checking the function names.  CHECK-LABEL: tells lit that a new test is
> starting, so that if it fails. lit will recover and restart at the next
> CHECK-LABEL.
>
> With that change the patch is:
>
> Reviewed-by: Tom Stellard <thomas.stellard at amd.com>
>
> Do you have commit access yet?
>
> -Tom
>
>> +; CHECK: IMAGE_SAMPLE VGPR{{[[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}, 13
>> +define void @v1(i32 %a1) {
>> +entry:
>> +  %0 = insertelement <1 x i32> undef, i32 %a1, i32 0
>> +  %1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
>> +  %2 = extractelement <4 x float> %1, i32 0
>> +  %3 = extractelement <4 x float> %1, i32 2
>> +  %4 = extractelement <4 x float> %1, i32 3
>> +  call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4)
>> +  ret void
>> +}
>> +
>> +; CHECK: @v2
>> +; CHECK: IMAGE_SAMPLE VGPR{{[[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}, 11
>> +define void @v2(i32 %a1) {
>> +entry:
>> +  %0 = insertelement <1 x i32> undef, i32 %a1, i32 0
>> +  %1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
>> +  %2 = extractelement <4 x float> %1, i32 0
>> +  %3 = extractelement <4 x float> %1, i32 1
>> +  %4 = extractelement <4 x float> %1, i32 3
>> +  call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4)
>> +  ret void
>> +}
>> +
>> +; CHECK: @v3
>> +; CHECK: IMAGE_SAMPLE VGPR{{[[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}, 14
>> +define void @v3(i32 %a1) {
>> +entry:
>> +  %0 = insertelement <1 x i32> undef, i32 %a1, i32 0
>> +  %1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
>> +  %2 = extractelement <4 x float> %1, i32 1
>> +  %3 = extractelement <4 x float> %1, i32 2
>> +  %4 = extractelement <4 x float> %1, i32 3
>> +  call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4)
>> +  ret void
>> +}
>> +
>> +; CHECK: @v4
>> +; CHECK: IMAGE_SAMPLE VGPR{{[[0-9]}}_VGPR{{[0-9]}}_VGPR{{[0-9]}}, 7
>> +define void @v4(i32 %a1) {
>> +entry:
>> +  %0 = insertelement <1 x i32> undef, i32 %a1, i32 0
>> +  %1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
>> +  %2 = extractelement <4 x float> %1, i32 0
>> +  %3 = extractelement <4 x float> %1, i32 1
>> +  %4 = extractelement <4 x float> %1, i32 2
>> +  call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %4, float %4)
>> +  ret void
>> +}
>> +
>> +; CHECK: @v5
>> +; CHECK: IMAGE_SAMPLE VGPR{{[[0-9]}}_VGPR{{[0-9]}}, 10
>> +define void @v5(i32 %a1) {
>> +entry:
>> +  %0 = insertelement <1 x i32> undef, i32 %a1, i32 0
>> +  %1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
>> +  %2 = extractelement <4 x float> %1, i32 1
>> +  %3 = extractelement <4 x float> %1, i32 3
>> +  call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %3, float %3)
>> +  ret void
>> +}
>> +
>> +; CHECK: @v6
>> +; CHECK: IMAGE_SAMPLE VGPR{{[[0-9]}}_VGPR{{[0-9]}}, 6
>> +define void @v6(i32 %a1) {
>> +entry:
>> +  %0 = insertelement <1 x i32> undef, i32 %a1, i32 0
>> +  %1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
>> +  %2 = extractelement <4 x float> %1, i32 1
>> +  %3 = extractelement <4 x float> %1, i32 2
>> +  call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %3, float %3)
>> +  ret void
>> +}
>> +
>> +; CHECK: @v7
>> +; CHECK: IMAGE_SAMPLE VGPR{{[[0-9]}}_VGPR{{[0-9]}}, 9
>> +define void @v7(i32 %a1) {
>> +entry:
>> +  %0 = insertelement <1 x i32> undef, i32 %a1, i32 0
>> +  %1 = call <4 x float> @llvm.SI.sample.v1i32(<1 x i32> %0, <32 x i8> undef, <16 x i8> undef, i32 0)
>> +  %2 = extractelement <4 x float> %1, i32 0
>> +  %3 = extractelement <4 x float> %1, i32 3
>> +  call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %2, float %3, float %3, float %3)
>> +  ret void
>> +}
>> +
>> +declare <4 x float> @llvm.SI.sample.v1i32(<1 x i32>, <32 x i8>, <16 x i8>, i32) readnone
>> +
>> +declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
>> --
>> 1.8.1.2
>>
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