[Mesa-dev] [PATCH 0/3] Enable GL 3.2 support for i965, bump Mesa version.
Ian Romanick
idr at freedesktop.org
Fri Oct 11 20:34:16 CEST 2013
Series is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 10/10/2013 09:27 PM, Paul Berry wrote:
> It's been a long and rocky road, but geometry shader support in Mesa's
> i965/gen7 driver has finally reached a point I'm willing to call
> "feature complete". Since geometry shaders were the last remaining
> feature needed for GL 3.2, it's time to turn on GL 3.2 support. Here
> is a short patch series to turn it on.
>
> Patch 1 enables GLSL 1.50 and GL 3.2 for i965/gen7 parts (Ivy Bridge
> and Haswell). Patch 2 removes the old warning message "Geometry
> shader support is currently experimental". Patch 3 bumps the Mesa
> major version from 9 to 10 to reflect the fact that we now support a
> new version of OpenGL.
>
> Note: although geometry shaders are feature complete, there are still
> a few bugs that I still need to iron out before the next release.
> Here is a list of all the current GLSL 1.50 and GL 3.2 piglit failures
> on Ivy Bridge and Haswell. With a few minor exceptions that are
> unfixable due to hardware limitations, or which are too obscure to be
> worth fixing, I believe I can take care of all of these by the Nov 27
> release date.
>
> OpenGL 3.2 piglit failures:
> --------------------------
>
> - layered-rendering/clear-{color,depth}: It appears that our glClear
> implementation doesn't clear all layers of a layered attachment.
>
> - layered-rendering/{framebuffer-layered-attachments,framebuffertexture-defaults}:
> I have not investigated, but I believe Jordan Justen may be working
> on this.
>
> - minmax: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS has the wrong value.
>
> GLSL 1.50 piglit failures:
> -------------------------
>
> - built-in constants/* (9 failures) and compiler/constants.geom: a few
> new GLSL 1.50 built-in constants aren't being set up properly.
>
> - compiler/{vs,gs}-redeclares-pervertex-out-{after,after-other,before}-global-redeclaration.geom:
> We're not flagging an error if both gl_PerVertex and one of its
> members are redeclared.
>
> - compiler/incorrect-{in,out}-layout-qualifiers-with-variable-declarations.geom:
> We're not flagging an error if GS layout qualifiers are improperly
> applied to variables.
>
> - compiler/interface-blocks-name-reused-globally.vert: We're not
> flagging an error if an interface block name conflicts with a global
> variable name.
>
> - compiler/interface-blocks-structs-defined-within-block-instanced.vert:
> We're not flagging an error if a struct is defined inside an
> interface block.
>
> - compiler/layout-fs-no-output.frag: We're not flagging an error if GS
> layout qualifiers are used in a non-geometry shader.
>
> - compiler/layout-not-case-sensitive-{in,max-vert,out}.geom and
> compiler/layout-not-case-sensitive.frag: Layout qualifiers should be
> case-insensitive--they are not.
>
> - compiler/layout-vs-no-{input,output}.vert: We're not flagging an
> error if GS layout qualifiers are used in a non-geometry shader.
>
> - execution/geometry/clip-distance-bulk-copy: Test is broken. I have
> a patch on the Piglit list to fix this.
>
> - execution/geometry/triangle-strip-orientation (Ivy Bridge only):
> Vertices in triangle strips are improperly ordered. I am working on
> a fix for this.
>
> - glsl-1.50-geometry-primitive-id-restart GL_POINTS other (Ivy Bridge
> only): A hardware workaround is required. I am working on a fix for
> this.
>
> - glsl-1.50-geometry-primitive-types * (10 failures): Failing due to
> bugs in transform feedback (I accidentally dropped a patch from
> Bryan Cain's original geometry shader series). I am working on a
> fix for this.
>
> - glsl-1.50-geometry-tri-strip-ordering-with-prim-restart * (4
> failures): Vertices in triangle strips are improperly ordered. I am
> working on a fix for this.
>
> - linker/interstage-{pervertex,pervertex-in,pervertex-out}-redeclaration-unneeded:
> We're not accounting for the fact that a compilation unit is not
> required to redeclare gl_PerVertex if it does not use it.
>
> - query-gs-prim-types: New geometry shader informational queries are
> not implemented yet.
>
> [PATCH 1/3] i965: Turn on GLSL 1.50 and GL 3.2 support for i965 gen7.
> [PATCH 2/3] mesa: Remove warning that geometry shader support is experimental.
> [PATCH 3/3] mesa: Bump version to 10.0.0.
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